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author | Perttu Ahola <celeron55@gmail.com> | 2011-12-06 15:21:56 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-01-02 01:49:38 +0200 |
commit | 103173fc9b4fcb4c0fded2a93d5cbb8f0bea896e (patch) | |
tree | 416a253ff37aeb5944781dd1288c5afa7483d799 /src/client.h | |
parent | 70ed371d0cd532da8efc5acbd41a20e9a373b811 (diff) | |
download | minetest-103173fc9b4fcb4c0fded2a93d5cbb8f0bea896e.tar.gz minetest-103173fc9b4fcb4c0fded2a93d5cbb8f0bea896e.tar.bz2 minetest-103173fc9b4fcb4c0fded2a93d5cbb8f0bea896e.zip |
Add InvRef and InvStack (currently untested and unusable)
Diffstat (limited to 'src/client.h')
-rw-r--r-- | src/client.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/client.h b/src/client.h index 2f212dad8..e74fec5a7 100644 --- a/src/client.h +++ b/src/client.h @@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "clientobject.h" #include "utility.h" // For IntervalLimiter #include "gamedef.h" +#include "inventorymanager.h" struct MeshMakeData; class IGameDef; @@ -245,7 +246,9 @@ public: InventoryContext *getInventoryContext(); - Inventory* getInventory(InventoryContext *c, std::string id); + /* InventoryManager interface */ + Inventory* getInventory(const InventoryLocation &loc); + //Inventory* getInventory(InventoryContext *c, std::string id); void inventoryAction(InventoryAction *a); // Gets closest object pointed by the shootline |