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authorPerttu Ahola <celeron55@gmail.com>2012-06-17 02:40:36 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-17 02:40:36 +0300
commitd0ea6f9920d30f46d1f5d44e8823a8d932f9f29d (patch)
tree5b75f389b027a058e1f47fa3103a1cfb51f26b9b /src/client.h
parent1bc37d576ce790c1169c5f9996be7bbc8026db2c (diff)
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Properly and efficiently use split utility headers
Diffstat (limited to 'src/client.h')
-rw-r--r--src/client.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client.h b/src/client.h
index 71ab4cc29..6b797e627 100644
--- a/src/client.h
+++ b/src/client.h
@@ -28,12 +28,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <set>
#include <vector>
#include "clientobject.h"
-#include "utility.h" // For IntervalLimiter
#include "gamedef.h"
#include "inventorymanager.h"
#include "filesys.h"
#include "filecache.h"
#include "localplayer.h"
+#include "util/pointedthing.h"
struct MeshMakeData;
class MapBlockMesh;