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authorQuentin Bazin <quent42340@gmail.com>2018-11-28 20:01:49 +0100
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-11-28 20:01:49 +0100
commit5f1cd555cd9d1c64426e173b30b5b792d211c835 (patch)
tree2c8508467d3bf28d549cce2d25144fa8ef42beae /src/client/CMakeLists.txt
parentddd9317b733857630499972179caebc236b4d991 (diff)
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Move client-specific files to 'src/client' (#7902)
Update Android.mk Remove 'src/client' from include_directories
Diffstat (limited to 'src/client/CMakeLists.txt')
-rw-r--r--src/client/CMakeLists.txt31
1 files changed, 28 insertions, 3 deletions
diff --git a/src/client/CMakeLists.txt b/src/client/CMakeLists.txt
index 1cabe1b11..e24b73e80 100644
--- a/src/client/CMakeLists.txt
+++ b/src/client/CMakeLists.txt
@@ -25,12 +25,37 @@ set(client_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/camera.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/client.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clientenvironment.cpp
${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clientmap.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clientmedia.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clientobject.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clouds.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/content_cao.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/content_cso.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/content_mapblock.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/filecache.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/fontengine.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/game.cpp
${CMAKE_CURRENT_SOURCE_DIR}/gameui.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/guiscalingfilter.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/hud.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/imagefilters.cpp
${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/hud.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/keycode.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/localplayer.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mapblock_mesh.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mesh.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mesh_generator_thread.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/minimap.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/particles.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/shader.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/sky.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/wieldmesh.cpp
PARENT_SCOPE
)