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authorsfan5 <sfan5@live.de>2022-05-21 20:29:44 +0200
committersfan5 <sfan5@live.de>2022-06-03 21:48:52 +0200
commit575caa8015fe420ce5e709d6c137036dfc0262ef (patch)
treee3ea30432afdcf9adaeb6868da03afdc12ad4c9a /src/client/clientmap.h
parent5f3af7d18b528e502e2cf09e0f46cc892df98dd4 (diff)
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Properly keep noclip state in Game and ClientMap
Diffstat (limited to 'src/client/clientmap.h')
-rw-r--r--src/client/clientmap.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/client/clientmap.h b/src/client/clientmap.h
index 823870c68..8c45b5382 100644
--- a/src/client/clientmap.h
+++ b/src/client/clientmap.h
@@ -27,10 +27,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct MapDrawControl
{
- // Overrides limits by drawing everything
- bool range_all = false;
// Wanted drawing range
float wanted_range = 0.0f;
+ // Overrides limits by drawing everything
+ bool range_all = false;
+ // Allow rendering out of bounds
+ bool allow_noclip = false;
// show a wire frame for debugging
bool show_wireframe = false;
};