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authorPedro Gimeno <pgimeno@users.noreply.notabug.org>2019-08-09 14:21:17 +0530
committerSmallJoker <mk939@ymail.com>2019-08-31 19:05:53 +0200
commit9543b849703ba2e8edc0bd4696ccfb9e7888c293 (patch)
tree4a56afe90fde5288c13677932a238ec847f7d9f5 /src/client/clientobject.h
parent049256573b6fc379ab4cd1f867f33504de6abeee (diff)
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Fix rotation of attached particlespawner
Co-authored-by: ANAND <ClobberXD@gmail.com>
Diffstat (limited to 'src/client/clientobject.h')
-rw-r--r--src/client/clientobject.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/client/clientobject.h b/src/client/clientobject.h
index 987005730..05c235ace 100644
--- a/src/client/clientobject.h
+++ b/src/client/clientobject.h
@@ -48,8 +48,7 @@ public:
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
- virtual v3f getPosition(){ return v3f(0,0,0); }
- virtual float getYaw() const { return 0; }
+ virtual const v3f getPosition() const { return v3f(0.0f); }
virtual scene::ISceneNode *getSceneNode() { return NULL; }
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; }
virtual bool isLocalPlayer() const {return false;}