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authorANAND <ClobberXD@gmail.com>2019-08-16 22:37:49 +0530
committerSmallJoker <mk939@ymail.com>2019-08-31 19:05:53 +0200
commit96762af3ce39ebecb967e6cf1b9b8e709a105f6d (patch)
tree80a11904b90d461ba59effaed27f19f25328ea1c /src/client/clientobject.h
parent9543b849703ba2e8edc0bd4696ccfb9e7888c293 (diff)
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clientobject.h: Fix code-style
Diffstat (limited to 'src/client/clientobject.h')
-rw-r--r--src/client/clientobject.h33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/client/clientobject.h b/src/client/clientobject.h
index 05c235ace..c673fff9a 100644
--- a/src/client/clientobject.h
+++ b/src/client/clientobject.h
@@ -39,54 +39,53 @@ public:
ClientActiveObject(u16 id, Client *client, ClientEnvironment *env);
virtual ~ClientActiveObject();
- virtual void addToScene(ITextureSource *tsrc) {};
+ virtual void addToScene(ITextureSource *tsrc) {}
virtual void removeFromScene(bool permanent) {}
// 0 <= light_at_pos <= LIGHT_SUN
- virtual void updateLight(u8 light_at_pos){}
- virtual void updateLightNoCheck(u8 light_at_pos){}
- virtual v3s16 getLightPosition(){return v3s16(0,0,0);}
+ virtual void updateLight(u8 light_at_pos) {}
+ virtual void updateLightNoCheck(u8 light_at_pos) {}
+ virtual v3s16 getLightPosition() { return v3s16(0, 0, 0); }
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
virtual const v3f getPosition() const { return v3f(0.0f); }
virtual scene::ISceneNode *getSceneNode() { return NULL; }
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; }
- virtual bool isLocalPlayer() const {return false;}
+ virtual bool isLocalPlayer() const { return false; }
virtual ClientActiveObject *getParent() const { return nullptr; };
virtual const std::unordered_set<int> &getAttachmentChildIds() const
{ static std::unordered_set<int> rv; return rv; }
virtual void updateAttachments() {};
- virtual bool doShowSelectionBox(){return true;}
+ virtual bool doShowSelectionBox() { return true; }
// Step object in time
- virtual void step(float dtime, ClientEnvironment *env){}
+ virtual void step(float dtime, ClientEnvironment *env) {}
// Process a message sent by the server side object
- virtual void processMessage(const std::string &data){}
+ virtual void processMessage(const std::string &data) {}
- virtual std::string infoText() {return "";}
- virtual std::string debugInfoText() {return "";}
+ virtual std::string infoText() { return ""; }
+ virtual std::string debugInfoText() { return ""; }
/*
This takes the return value of
ServerActiveObject::getClientInitializationData
*/
- virtual void initialize(const std::string &data){}
+ virtual void initialize(const std::string &data) {}
// Create a certain type of ClientActiveObject
- static ClientActiveObject* create(ActiveObjectType type, Client *client,
- ClientEnvironment *env);
+ static ClientActiveObject *create(ActiveObjectType type, Client *client,
+ ClientEnvironment *env);
// If returns true, punch will not be sent to the server
- virtual bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL,
- float time_from_last_punch=1000000)
- { return false; }
+ virtual bool directReportPunch(v3f dir, const ItemStack *punchitem = nullptr,
+ float time_from_last_punch = 1000000) { return false; }
protected:
// Used for creating objects based on type
- typedef ClientActiveObject* (*Factory)(Client *client, ClientEnvironment *env);
+ typedef ClientActiveObject *(*Factory)(Client *client, ClientEnvironment *env);
static void registerType(u16 type, Factory f);
Client *m_client;
ClientEnvironment *m_env;