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authorSmallJoker <mk939@ymail.com>2019-11-27 20:36:51 +0100
committerSmallJoker <SmallJoker@users.noreply.github.com>2019-12-07 15:12:26 +0100
commitaa8df112ff42d94b6dc59a0153d989bd8c0b115e (patch)
tree3488aea2ccd10228740d810f9a34da2260c95a57 /src/client/clientobject.h
parent51f230895c2b6d99a6fddc1c235140fcf9938742 (diff)
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Attachments: Fix interpolation from (0,0,0) after detach
GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position
Diffstat (limited to 'src/client/clientobject.h')
-rw-r--r--src/client/clientobject.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/client/clientobject.h b/src/client/clientobject.h
index c673fff9a..12e0db35b 100644
--- a/src/client/clientobject.h
+++ b/src/client/clientobject.h
@@ -49,8 +49,10 @@ public:
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
virtual const v3f getPosition() const { return v3f(0.0f); }
- virtual scene::ISceneNode *getSceneNode() { return NULL; }
- virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; }
+ virtual scene::ISceneNode *getSceneNode() const
+ { return NULL; }
+ virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() const
+ { return NULL; }
virtual bool isLocalPlayer() const { return false; }
virtual ClientActiveObject *getParent() const { return nullptr; };