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authorQuentin Bazin <quent42340@gmail.com>2018-11-28 20:01:49 +0100
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-11-28 20:01:49 +0100
commit5f1cd555cd9d1c64426e173b30b5b792d211c835 (patch)
tree2c8508467d3bf28d549cce2d25144fa8ef42beae /src/client/content_cso.cpp
parentddd9317b733857630499972179caebc236b4d991 (diff)
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Move client-specific files to 'src/client' (#7902)
Update Android.mk Remove 'src/client' from include_directories
Diffstat (limited to 'src/client/content_cso.cpp')
-rw-r--r--src/client/content_cso.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/client/content_cso.cpp b/src/client/content_cso.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "content_cso.h"
+#include <IBillboardSceneNode.h>
+#include "client/tile.h"
+#include "clientenvironment.h"
+#include "client.h"
+#include "map.h"
+
+class SmokePuffCSO: public ClientSimpleObject
+{
+ float m_age = 0.0f;
+ scene::IBillboardSceneNode *m_spritenode = nullptr;
+public:
+ SmokePuffCSO(scene::ISceneManager *smgr,
+ ClientEnvironment *env, const v3f &pos, const v2f &size)
+ {
+ infostream<<"SmokePuffCSO: constructing"<<std::endl;
+ m_spritenode = smgr->addBillboardSceneNode(
+ NULL, v2f(1,1), pos, -1);
+ m_spritenode->setMaterialTexture(0,
+ env->getGameDef()->tsrc()->getTextureForMesh("smoke_puff.png"));
+ m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false);
+ m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false);
+ //m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
+ m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL);
+ m_spritenode->setMaterialFlag(video::EMF_FOG_ENABLE, true);
+ m_spritenode->setColor(video::SColor(255,0,0,0));
+ m_spritenode->setVisible(true);
+ m_spritenode->setSize(size);
+ /* Update brightness */
+ u8 light;
+ bool pos_ok;
+ MapNode n = env->getMap().getNodeNoEx(floatToInt(pos, BS), &pos_ok);
+ light = pos_ok ? decode_light(n.getLightBlend(env->getDayNightRatio(),
+ env->getGameDef()->ndef()))
+ : 64;
+ video::SColor color(255,light,light,light);
+ m_spritenode->setColor(color);
+ }
+ virtual ~SmokePuffCSO()
+ {
+ infostream<<"SmokePuffCSO: destructing"<<std::endl;
+ m_spritenode->remove();
+ }
+ void step(float dtime)
+ {
+ m_age += dtime;
+ if(m_age > 1.0){
+ m_to_be_removed = true;
+ }
+ }
+};
+
+ClientSimpleObject* createSmokePuff(scene::ISceneManager *smgr,
+ ClientEnvironment *env, v3f pos, v2f size)
+{
+ return new SmokePuffCSO(smgr, env, pos, size);
+}
+