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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-08-06 21:33:13 +0200
committerGitHub <noreply@github.com>2019-08-06 21:33:13 +0200
commit233cb86e864affe3dee8f60503584f1eb7e36287 (patch)
treee1f57d5803abd1bbcdf296802537892e0289e645 /src/client/fontengine.h
parent8e757859d6a6bf6482480904e8485e9344e567ab (diff)
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Clean up and fix freetype=false crashes (#8641)
A IGUIFont of type bitmap/vector cannot be converted to CGUITTFont Fixes various segfaults in gameplay Shorter font cache code, cleaned up (?)
Diffstat (limited to 'src/client/fontengine.h')
-rw-r--r--src/client/fontengine.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/client/fontengine.h b/src/client/fontengine.h
index a75618f86..62aa71897 100644
--- a/src/client/fontengine.h
+++ b/src/client/fontengine.h
@@ -112,15 +112,6 @@ private:
/** current font engine mode */
FontMode m_currentMode = FM_Standard;
- /** font mode of last request */
- FontMode m_lastMode;
-
- /** size of last request */
- unsigned int m_lastSize = 0;
-
- /** last font returned */
- irr::gui::IGUIFont* m_lastFont = nullptr;
-
DISABLE_CLASS_COPY(FontEngine);
};