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authorLars <larsh@apache.org>2020-10-12 13:29:31 -0700
committerlhofhansl <larsh@apache.org>2020-10-17 13:09:16 -0700
commited22260822086f84016aa8384c3174bfc6d1739d (patch)
tree0b6d04bf315b4d6c832993efeb1b58244b1bcb50 /src/client/game.cpp
parentf43d1cfa81aa496174af6cdfa648dab9dd17288c (diff)
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Remove all bump mapping and parallax occlusion related code.
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r--src/client/game.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 54e0c9f20..309a8e194 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -430,8 +430,6 @@ class GameGlobalShaderConstantSetter : public IShaderConstantSetter
CachedPixelShaderSetting<float, 3> m_camera_offset_pixel;
CachedPixelShaderSetting<float, 3> m_camera_offset_vertex;
CachedPixelShaderSetting<SamplerLayer_t> m_base_texture;
- CachedPixelShaderSetting<SamplerLayer_t> m_normal_texture;
- CachedPixelShaderSetting<SamplerLayer_t> m_texture_flags;
Client *m_client;
public:
@@ -464,8 +462,6 @@ public:
m_camera_offset_pixel("cameraOffset"),
m_camera_offset_vertex("cameraOffset"),
m_base_texture("baseTexture"),
- m_normal_texture("normalTexture"),
- m_texture_flags("textureFlags"),
m_client(client)
{
g_settings->registerChangedCallback("enable_fog", settingsCallback, this);
@@ -553,12 +549,8 @@ public:
m_camera_offset_pixel.set(camera_offset_array, services);
m_camera_offset_vertex.set(camera_offset_array, services);
- SamplerLayer_t base_tex = 0,
- normal_tex = 1,
- flags_tex = 2;
+ SamplerLayer_t base_tex = 0;
m_base_texture.set(&base_tex, services);
- m_normal_texture.set(&normal_tex, services);
- m_texture_flags.set(&flags_tex, services);
}
};