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author | Lars Müller <34514239+appgurueu@users.noreply.github.com> | 2022-06-11 20:00:40 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-11 20:00:40 +0200 |
commit | f4a53f7ee6fb5482f8193353c35be54b40533d6f (patch) | |
tree | fbbf1f323a0f0340e9f07c851bfba7c23e30b670 /src/client/game.cpp | |
parent | 3eafcab64ecaf8d00a9264b441e996825a6a31bd (diff) | |
download | minetest-f4a53f7ee6fb5482f8193353c35be54b40533d6f.tar.gz minetest-f4a53f7ee6fb5482f8193353c35be54b40533d6f.tar.bz2 minetest-f4a53f7ee6fb5482f8193353c35be54b40533d6f.zip |
No damage effects on hp_max change (#11846)
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r-- | src/client/game.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index 441054631..5db472ee0 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2605,6 +2605,9 @@ void Game::handleClientEvent_PlayerDamage(ClientEvent *event, CameraOrientation if (client->modsLoaded()) client->getScript()->on_damage_taken(event->player_damage.amount); + if (!event->player_damage.effect) + return; + // Damage flash and hurt tilt are not used at death if (client->getHP() > 0) { LocalPlayer *player = client->getEnv().getLocalPlayer(); |