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author | Loic Blot <loic.blot@unix-experience.fr> | 2018-05-29 08:34:09 +0200 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2018-05-29 08:34:09 +0200 |
commit | 75aa41c6de121f01d17cfb8f90916736496b2dce (patch) | |
tree | 822de326a329faea2ccd9bbb1750ff328e5d9fd3 /src/client/gameui.cpp | |
parent | 67ed56be3b5cc674ee9d42ccef409952b5e0c362 (diff) | |
download | minetest-75aa41c6de121f01d17cfb8f90916736496b2dce.tar.gz minetest-75aa41c6de121f01d17cfb8f90916736496b2dce.tar.bz2 minetest-75aa41c6de121f01d17cfb8f90916736496b2dce.zip |
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72ba93702959
Added more strong unittests on that part to prevent future regression
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 7e0a7ef67..0a0fc2bcf 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -189,8 +189,6 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ void GameUI::initFlags() { m_flags = GameUI::Flags(); - m_flags.show_chat = true; - m_flags.show_hud = true; m_flags.show_debug = g_settings->getBool("show_debug"); } |