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author | ANAND <ClobberXD@gmail.com> | 2019-04-05 03:12:18 +0530 |
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committer | Paramat <paramat@users.noreply.github.com> | 2019-04-04 22:42:18 +0100 |
commit | d1118658902cb70182718f3a32c72b1cd799285f (patch) | |
tree | feba04351451d67058395ff0b979893cd460497c /src/client/gameui.cpp | |
parent | 4f7674d448abb9f12030c743a1a6a0d3ad07ad7c (diff) | |
download | minetest-d1118658902cb70182718f3a32c72b1cd799285f.tar.gz minetest-d1118658902cb70182718f3a32c72b1cd799285f.tar.bz2 minetest-d1118658902cb70182718f3a32c72b1cd799285f.zip |
Change sign of pitch angle in debug menu (#8438)
Co-Authored-By: ClobberXD <ClobberXD@gmail.com>
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 656705ff9..59f1886cb 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -128,7 +128,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ << ", " << (player_position.Z / BS) << "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " << yawToDirectionString(cam.camera_yaw) - << ", pitch: " << (wrapDegrees_180(cam.camera_pitch)) << "°" + << ", pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°" << ", seed: " << ((u64)client->getMapSeed()); if (pointed_old.type == POINTEDTHING_NODE) { |