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author | Loic Blot <loic.blot@unix-experience.fr> | 2018-01-04 23:32:32 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-01-05 20:59:30 +0100 |
commit | 02f82eca0b20a4e998e1541413e64766db5d12b0 (patch) | |
tree | d08793f430fefa69faa5ec6b665d11386d5d7980 /src/client/gameui.h | |
parent | 326b0faa5e0bee62ee3100f345c021cee020f2dd (diff) | |
download | minetest-02f82eca0b20a4e998e1541413e64766db5d12b0.tar.gz minetest-02f82eca0b20a4e998e1541413e64766db5d12b0.tar.bz2 minetest-02f82eca0b20a4e998e1541413e64766db5d12b0.zip |
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimple to GameUI class
Other enhancements:
* Move showStatusTextSimple to GameUI class & rename to showTranslatedStatusText
Diffstat (limited to 'src/client/gameui.h')
-rw-r--r-- | src/client/gameui.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/client/gameui.h b/src/client/gameui.h index d1838f628..b090f5cb0 100644 --- a/src/client/gameui.h +++ b/src/client/gameui.h @@ -71,15 +71,18 @@ public: m_statustext = str; m_statustext_time = 0.0f; } + void showTranslatedStatusText(const char *str); inline void clearStatusText() { m_statustext.clear(); } void setChatText(const EnrichedString &chat_text, u32 recent_chat_count, u32 profiler_current_page); + void updateProfiler(u32 profiler_current_page, u32 profiler_max_page); + private: Flags m_flags; - gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text + gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen @@ -90,7 +93,5 @@ private: float m_statustext_time = 0.0f; gui::IGUIStaticText *m_guitext_chat; // Chat text - - // @TODO future move - // gui::IGUIStaticText *m_guitext_profiler; // Profiler text + gui::IGUIStaticText *m_guitext_profiler; // Profiler text }; |