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authorSmallJoker <SmallJoker@users.noreply.github.com>2021-09-27 17:45:44 +0200
committerGitHub <noreply@github.com>2021-09-27 17:45:44 +0200
commitd51d0f3a5a60679436bf7d4e1980f3a82f229848 (patch)
treee6d15df599dd04df76b8493a4cdcaf6b550c4cce /src/client/gameui.h
parent918fbe3ec1667c65a320f1f6b432449f104d8e26 (diff)
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Various code improvements
* Camera: Fix division by 0 after view bobbing * Remove ignored constness * Connection: Improve window size range limits
Diffstat (limited to 'src/client/gameui.h')
-rw-r--r--src/client/gameui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/gameui.h b/src/client/gameui.h
index 2eb2488e6..3f31f1b57 100644
--- a/src/client/gameui.h
+++ b/src/client/gameui.h
@@ -84,7 +84,7 @@ public:
void showTranslatedStatusText(const char *str);
inline void clearStatusText() { m_statustext.clear(); }
- const bool isChatVisible()
+ bool isChatVisible()
{
return m_flags.show_chat && m_recent_chat_count != 0 && m_profiler_current_page == 0;
}