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authorLoic Blot <loic.blot@unix-experience.fr>2018-01-04 21:35:26 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-05 20:59:30 +0100
commitfe510d90c15d9bec3a8c1dafc7b1730b11a9f6bd (patch)
treeb4c2626053fa8e4dceedbb0a061724843c667161 /src/client/inputhandler.cpp
parentaab3b18e4b9f847ba1e521d5a73624b0bb6a467a (diff)
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GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, GameRunData::statustext_time to GameUI class
Other enhancements: * Simplify setStatusText to showStatusText, as it shows the label too (preventing almost every setStatusText to call setStatusTextTime(0) * Add unittests
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