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authorWuzzy <wuzzy2@mail.ru>2021-10-01 14:21:24 +0000
committerGitHub <noreply@github.com>2021-10-01 16:21:24 +0200
commit21113ad4105dd3fb181b3d0638b907af94a352ab (patch)
tree9cd1346f6aff8968c23e2447e50d4469b888b01b /src/client/localplayer.h
parentf5040707fe7cf9f24274379598527d6298c5818c (diff)
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Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Diffstat (limited to 'src/client/localplayer.h')
-rw-r--r--src/client/localplayer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client/localplayer.h b/src/client/localplayer.h
index 345aec9d9..13b35ae4e 100644
--- a/src/client/localplayer.h
+++ b/src/client/localplayer.h
@@ -55,8 +55,8 @@ public:
bool in_liquid = false;
// This is more stable and defines the maximum speed of the player
bool in_liquid_stable = false;
- // Gets the viscosity of water to calculate friction
- u8 liquid_viscosity = 0;
+ // Slows down the player when moving through
+ u8 move_resistance = 0;
bool is_climbing = false;
bool swimming_vertical = false;
bool swimming_pitch = false;