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authorrubenwardy <rw@rubenwardy.com>2022-01-31 21:48:14 +0000
committerGitHub <noreply@github.com>2022-01-31 21:48:14 +0000
commitc61998bd2000427b96fc506edffa9fa4e27a1a9b (patch)
tree9d1ffe2bca19ca3c2c8290daa512c84e17b7269a /src/client/mapblock_mesh.cpp
parent1e4d6672be35e075de6add3d4d4e97793a911efc (diff)
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Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
Diffstat (limited to 'src/client/mapblock_mesh.cpp')
-rw-r--r--src/client/mapblock_mesh.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp
index 249a56087..03522eca9 100644
--- a/src/client/mapblock_mesh.cpp
+++ b/src/client/mapblock_mesh.cpp
@@ -861,7 +861,7 @@ static void updateFastFaceRow(
g_settings->getBool("enable_waving_water");
static thread_local const bool force_not_tiling =
- false && g_settings->getBool("enable_dynamic_shadows");
+ g_settings->getBool("enable_dynamic_shadows");
v3s16 p = startpos;