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author | sfan5 <sfan5@live.de> | 2020-07-30 17:39:57 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-30 17:39:57 +0200 |
commit | 9bba52c4000a06043f5100dbb0ef66d869707ffc (patch) | |
tree | 36d5ac4a64a03a72f17192821611d3045fa50d33 /src/client/mesh.cpp | |
parent | e5725dfb8e476a5a6f63f020a23a53ca3ef610e9 (diff) | |
download | minetest-9bba52c4000a06043f5100dbb0ef66d869707ffc.tar.gz minetest-9bba52c4000a06043f5100dbb0ef66d869707ffc.tar.bz2 minetest-9bba52c4000a06043f5100dbb0ef66d869707ffc.zip |
content_cao: Support texture animation for upright_sprite (#10020)
Diffstat (limited to 'src/client/mesh.cpp')
-rw-r--r-- | src/client/mesh.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/client/mesh.cpp b/src/client/mesh.cpp index e1ec22068..2400a374c 100644 --- a/src/client/mesh.cpp +++ b/src/client/mesh.cpp @@ -203,6 +203,15 @@ void setMeshColor(scene::IMesh *mesh, const video::SColor &color) setMeshBufferColor(mesh->getMeshBuffer(j), color); } +void setMeshBufferTextureCoords(scene::IMeshBuffer *buf, const v2f *uv, u32 count) +{ + const u32 stride = getVertexPitchFromType(buf->getVertexType()); + assert(buf->getVertexCount() >= count); + u8 *vertices = (u8 *) buf->getVertices(); + for (u32 i = 0; i < count; i++) + ((video::S3DVertex*) (vertices + i * stride))->TCoords = uv[i]; +} + template <typename F> static void applyToMesh(scene::IMesh *mesh, const F &fn) { |