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author | LoneWolfHT <lonewolf04361@gmail.com> | 2020-07-14 10:12:17 -0700 |
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committer | SmallJoker <mk939@ymail.com> | 2020-07-14 19:13:04 +0200 |
commit | 88ffd641243ead70d82623d54822421c72893240 (patch) | |
tree | 5dc78bce9ffd621e34b41ca0bb3dd6289cfb3e47 /src/client/render | |
parent | 4fa1e03f6844a24fc4b37f22e7264957b2a71d06 (diff) | |
download | minetest-88ffd641243ead70d82623d54822421c72893240.tar.gz minetest-88ffd641243ead70d82623d54822421c72893240.tar.bz2 minetest-88ffd641243ead70d82623d54822421c72893240.zip |
Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
Diffstat (limited to 'src/client/render')
-rw-r--r-- | src/client/render/core.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client/render/core.cpp b/src/client/render/core.cpp index bf5aa6c2c..92a7137ea 100644 --- a/src/client/render/core.cpp +++ b/src/client/render/core.cpp @@ -86,6 +86,7 @@ void RenderingCore::drawHUD() if (show_hud) { if (draw_crosshair) hud->drawCrosshair(); + hud->drawHotbar(client->getEnv().getLocalPlayer()->getWieldIndex()); hud->drawLuaElements(camera->getOffset()); camera->drawNametags(); |