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authorLoneWolfHT <lonewolf04361@gmail.com>2020-07-14 10:12:17 -0700
committerSmallJoker <mk939@ymail.com>2020-07-14 19:13:04 +0200
commit88ffd641243ead70d82623d54822421c72893240 (patch)
tree5dc78bce9ffd621e34b41ca0bb3dd6289cfb3e47 /src/client/render
parent4fa1e03f6844a24fc4b37f22e7264957b2a71d06 (diff)
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Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
Diffstat (limited to 'src/client/render')
-rw-r--r--src/client/render/core.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client/render/core.cpp b/src/client/render/core.cpp
index bf5aa6c2c..92a7137ea 100644
--- a/src/client/render/core.cpp
+++ b/src/client/render/core.cpp
@@ -86,6 +86,7 @@ void RenderingCore::drawHUD()
if (show_hud) {
if (draw_crosshair)
hud->drawCrosshair();
+
hud->drawHotbar(client->getEnv().getLocalPlayer()->getWieldIndex());
hud->drawLuaElements(camera->getOffset());
camera->drawNametags();