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authorMuhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>2018-01-13 18:07:16 +0700
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-13 12:07:16 +0100
commit792752997c5ae2aaa4f54d0a2e2af2a96d7d1e9f (patch)
tree568b578dd8cd5d0e579a4debc560d088c880d5e7 /src/client/renderingengine.cpp
parentfad263dec9e1fa7ae0886f768e22d8ee74e8553b (diff)
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Add confirmation on new player registration (#6849)
* Attempt to add registration confirmation Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist. Also tell player about the server and chosen username. Local game has localhost as IP address of the server. Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background. aborted -> connection_aborted * Rewrite information message text Client::promptConfirmRegister() -> Client::promptConfirmRegistration()
Diffstat (limited to 'src/client/renderingengine.cpp')
-rw-r--r--src/client/renderingengine.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index f9da178b9..3c48c28a8 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -410,6 +410,26 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
guitext->remove();
}
+/*
+ Draws the menu scene including (optional) cloud background.
+*/
+void RenderingEngine::_draw_menu_scene(gui::IGUIEnvironment *guienv,
+ float dtime, bool clouds)
+{
+ bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
+ if (cloud_menu_background) {
+ g_menuclouds->step(dtime * 3);
+ g_menuclouds->render();
+ get_video_driver()->beginScene(
+ true, true, video::SColor(255, 140, 186, 250));
+ g_menucloudsmgr->drawAll();
+ } else
+ get_video_driver()->beginScene(true, true, video::SColor(255, 0, 0, 0));
+
+ guienv->drawAll();
+ get_video_driver()->endScene();
+}
+
std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
{
IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);