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authorsfan5 <sfan5@live.de>2022-04-30 16:04:19 +0200
committersfan5 <sfan5@live.de>2022-05-14 18:33:42 +0200
commit1e7b5d6fdb09e08b024fe5461c12efee92032936 (patch)
treee3aa350cec142b4cb75cc58805f053d253fa6cdb /src/client/shader.h
parenta55982e7f01c83d5289b8018754963299b9e9484 (diff)
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Fix synchronization issue at thread start
If a newly started thread immediately exits then m_running would immediately be set to false again and the caller would be stuck waiting for m_running to become true forever. Since a mutex for synchronizing startup already exists we can simply move the while loop into it. see also: #5134 which introduced m_start_finished_mutex
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