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authorTheBrokenRail <17478432+TheBrokenRail@users.noreply.github.com>2021-09-26 12:04:09 -0400
committerGitHub <noreply@github.com>2021-09-26 18:04:09 +0200
commit3dcf9e963e3d3c5d209cd3676c2f979a58c6c1ab (patch)
treec60d824fdbd211710d51b89f60913fccc0ee9d76 /src/client/shadows
parent9f85862b7c0d2fd6fe964699bbeabc824026e848 (diff)
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Touch UI support for desktop builds (#10729)
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ity : virtual public ScriptApiBase { public: bool luaentity_Add(u16 id, const char *name); void luaentity_Activate(u16 id, const std::string &staticdata, u32 dtime_s); void luaentity_Remove(u16 id); std::string luaentity_GetStaticdata(u16 id); void luaentity_GetProperties(u16 id, ObjectProperties *prop); void luaentity_Step(u16 id, float dtime); bool luaentity_Punch(u16 id, ServerActiveObject *puncher, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s16 damage); void luaentity_Rightclick(u16 id, ServerActiveObject *clicker); }; #endif /* S_ENTITY_H_ */