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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-26 20:11:17 +0200
committerGitHub <noreply@github.com>2017-06-26 20:11:17 +0200
commitb3a36f7378ea0f299cfa36c81de42e00adb7292d (patch)
tree23d056b575ff0dba8cc759cc00f732099a1f3bce /src/client/tile.h
parenta8650e785df3f12efa5f8cd3c6a695fb9e22a598 (diff)
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Isolate irrlicht references and use a singleton (#6041)
* Add Device3D class which will contain IrrlichtDevice interface move getSupportedVideoDrivers to Device3D Add Device3D singleton & use it in various places Rename Device3D to Rendering engine & add helper functions to various device pointers More singleton work RenderingEngine owns draw_load_screen move draw functions to RenderingEngine Reduce IrrlichtDevice exposure and guienvironment RenderingEngine: Expose get_timer_time() to remove device from guiEngine Make irrlichtdevice & scene manager less exposed * Code style fixes * Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly * enum paralax => enum parallax
Diffstat (limited to 'src/client/tile.h')
-rw-r--r--src/client/tile.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/client/tile.h b/src/client/tile.h
index a810aa8e5..b4d615427 100644
--- a/src/client/tile.h
+++ b/src/client/tile.h
@@ -114,7 +114,6 @@ public:
* Should be called from the main thread.
*/
virtual Palette* getPalette(const std::string &name) = 0;
- virtual IrrlichtDevice* getDevice()=0;
virtual bool isKnownSourceImage(const std::string &name)=0;
virtual video::ITexture* generateTextureFromMesh(
const TextureFromMeshParams &params)=0;
@@ -133,7 +132,6 @@ public:
virtual video::ITexture* getTexture(u32 id)=0;
virtual video::ITexture* getTexture(
const std::string &name, u32 *id = nullptr)=0;
- virtual IrrlichtDevice* getDevice()=0;
virtual bool isKnownSourceImage(const std::string &name)=0;
virtual video::ITexture* generateTextureFromMesh(
const TextureFromMeshParams &params)=0;
@@ -146,7 +144,7 @@ public:
virtual video::ITexture *getShaderFlagsTexture(bool normalmap_present)=0;
};
-IWritableTextureSource* createTextureSource(IrrlichtDevice *device);
+IWritableTextureSource *createTextureSource();
#ifdef __ANDROID__
video::IImage * Align2Npot2(video::IImage * image, video::IVideoDriver* driver);
@@ -302,7 +300,7 @@ struct TileSpec
for (int layer = 0; layer < MAX_TILE_LAYERS; layer++)
layers[layer] = TileLayer();
}
-
+
/*!
* Returns true if this tile can be merged with the other tile.
*/