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author | Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com> | 2019-04-27 17:44:56 +0700 |
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committer | SmallJoker <SmallJoker@users.noreply.github.com> | 2019-04-27 12:44:56 +0200 |
commit | 695d9edcd423319038c2fec1e6503dd5282928c4 (patch) | |
tree | 3bc57dcb479de8167ee277b61544e3a0d86fdb95 /src/client/wieldmesh.cpp | |
parent | f409f4476539f32dcce3ff6832be4bc48bd25634 (diff) | |
download | minetest-695d9edcd423319038c2fec1e6503dd5282928c4.tar.gz minetest-695d9edcd423319038c2fec1e6503dd5282928c4.tar.bz2 minetest-695d9edcd423319038c2fec1e6503dd5282928c4.zip |
Use player as starting point instead of camera when pointing node (#8261)
Same pointing area on both camera modes.
This fix is inapplicable for non-crosshair input.
Diffstat (limited to 'src/client/wieldmesh.cpp')
0 files changed, 0 insertions, 0 deletions