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authorAlex <24834740+GreenXenith@users.noreply.github.com>2018-12-10 18:57:04 -0800
committerParamat <paramat@users.noreply.github.com>2018-12-11 02:57:04 +0000
commita833bee9edaeb6df69d1e510759a7b33915a41e0 (patch)
treee316ad0094a27816d89af10fce16ccf125cc90a1 /src/client/wieldmesh.h
parent98fa8a154d8136ad19d723fd89164c9d833da52b (diff)
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Add object visual type 'item' (#7870)
Diffstat (limited to 'src/client/wieldmesh.h')
-rw-r--r--src/client/wieldmesh.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client/wieldmesh.h b/src/client/wieldmesh.h
index 0908d3ac2..7c80a811b 100644
--- a/src/client/wieldmesh.h
+++ b/src/client/wieldmesh.h
@@ -80,7 +80,8 @@ public:
void setCube(const ContentFeatures &f, v3f wield_scale);
void setExtruded(const std::string &imagename, const std::string &overlay_image,
v3f wield_scale, ITextureSource *tsrc, u8 num_frames);
- void setItem(const ItemStack &item, Client *client);
+ void setItem(const ItemStack &item, Client *client,
+ bool check_wield_image = true);
// Sets the vertex color of the wield mesh.
// Must only be used if the constructor was called with lighting = false