summaryrefslogtreecommitdiff
path: root/src/client/wieldmesh.h
diff options
context:
space:
mode:
authorDanila Shutov <dcbrwn2@gmail.com>2020-04-19 19:47:13 +0300
committerGitHub <noreply@github.com>2020-04-19 18:47:13 +0200
commitcdbe3c5e5784b34e548c58b08579ff55b3096fb9 (patch)
treeb751e0f348e1fd1461ac05f6ec1e04d0bed1033c /src/client/wieldmesh.h
parentc87d52a5fa21f31c2d68795822b48c8bf993ca6b (diff)
downloadminetest-cdbe3c5e5784b34e548c58b08579ff55b3096fb9.tar.gz
minetest-cdbe3c5e5784b34e548c58b08579ff55b3096fb9.tar.bz2
minetest-cdbe3c5e5784b34e548c58b08579ff55b3096fb9.zip
Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)
Diffstat (limited to 'src/client/wieldmesh.h')
-rw-r--r--src/client/wieldmesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/client/wieldmesh.h b/src/client/wieldmesh.h
index 7c80a811b..933097230 100644
--- a/src/client/wieldmesh.h
+++ b/src/client/wieldmesh.h
@@ -87,6 +87,8 @@ public:
// Must only be used if the constructor was called with lighting = false
void setColor(video::SColor color);
+ void setNodeLightColor(video::SColor color);
+
scene::IMesh *getMesh() { return m_meshnode->getMesh(); }
virtual void render();