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author | kwolekr <kwolekr@minetest.net> | 2015-10-16 21:12:30 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-10-16 22:20:24 -0400 |
commit | 6be74d17df75714066b36cfa6ae40081526ef477 (patch) | |
tree | 13bf9b742aff873d3e618a610973812c4545945c /src/client | |
parent | 836486a98e7b09e25b97c9d989301ed9eb365b3b (diff) | |
download | minetest-6be74d17df75714066b36cfa6ae40081526ef477.tar.gz minetest-6be74d17df75714066b36cfa6ae40081526ef477.tar.bz2 minetest-6be74d17df75714066b36cfa6ae40081526ef477.zip |
Refactor thread utility interface
- Add "thr_" prefix to thread utility functions
- Compare threadid_ts in a portable manner, where possible
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/tile.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp index f918dee29..995526ea8 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -439,7 +439,7 @@ TextureSource::TextureSource(IrrlichtDevice *device): { assert(m_device); // Pre-condition - m_main_thread = get_current_thread_id(); + m_main_thread = thr_get_current_thread_id(); // Add a NULL TextureInfo as the first index, named "" m_textureinfo_cache.push_back(TextureInfo("")); @@ -502,7 +502,7 @@ u32 TextureSource::getTextureId(const std::string &name) /* Get texture */ - if (get_current_thread_id() == m_main_thread) + if (thr_is_current_thread(m_main_thread)) { return generateTexture(name); } @@ -604,7 +604,7 @@ u32 TextureSource::generateTexture(const std::string &name) /* Calling only allowed from main thread */ - if (get_current_thread_id() != m_main_thread) { + if (!thr_is_current_thread(m_main_thread)) { errorstream<<"TextureSource::generateTexture() " "called not from main thread"<<std::endl; return 0; @@ -704,7 +704,7 @@ void TextureSource::insertSourceImage(const std::string &name, video::IImage *im { //infostream<<"TextureSource::insertSourceImage(): name="<<name<<std::endl; - sanity_check(get_current_thread_id() == m_main_thread); + sanity_check(thr_is_current_thread(m_main_thread)); m_sourcecache.insert(name, img, true, m_device->getVideoDriver()); m_source_image_existence.set(name, true); @@ -2057,7 +2057,7 @@ video::ITexture *TextureSource::getShaderFlagsTexture(bool normalmap_present) { std::string tname = "__shaderFlagsTexture"; tname += normalmap_present ? "1" : "0"; - + if (isKnownSourceImage(tname)) { return getTexture(tname); } else { |