summaryrefslogtreecommitdiff
path: root/src/client
diff options
context:
space:
mode:
authorWuzzy <wuzzy2@mail.ru>2021-02-24 10:45:30 +0000
committerGitHub <noreply@github.com>2021-02-24 11:45:30 +0100
commit827224635bc131dbf4f6e41dd3d78c7a2d94da0f (patch)
tree57963040d80122de7934707e3626c8d65f88ce18 /src/client
parent02d64a51ee185722ec1b6e2941b461bacf0db0de (diff)
downloadminetest-827224635bc131dbf4f6e41dd3d78c7a2d94da0f.tar.gz
minetest-827224635bc131dbf4f6e41dd3d78c7a2d94da0f.tar.bz2
minetest-827224635bc131dbf4f6e41dd3d78c7a2d94da0f.zip
Use "Aux1" key name consistently everywhere
Diffstat (limited to 'src/client')
-rw-r--r--src/client/game.cpp4
-rw-r--r--src/client/inputhandler.cpp4
-rw-r--r--src/client/joystick_controller.cpp6
-rw-r--r--src/client/keys.h2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 3c58fb46f..d4e2fe7c3 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -2415,7 +2415,7 @@ void Game::updatePlayerControl(const CameraOrientation &cam)
input->isKeyDown(KeyType::LEFT),
input->isKeyDown(KeyType::RIGHT),
isKeyDown(KeyType::JUMP),
- isKeyDown(KeyType::SPECIAL1),
+ isKeyDown(KeyType::AUX1),
isKeyDown(KeyType::SNEAK),
isKeyDown(KeyType::ZOOM),
isKeyDown(KeyType::DIG),
@@ -2432,7 +2432,7 @@ void Game::updatePlayerControl(const CameraOrientation &cam)
( (u32)(isKeyDown(KeyType::LEFT) & 0x1) << 2) |
( (u32)(isKeyDown(KeyType::RIGHT) & 0x1) << 3) |
( (u32)(isKeyDown(KeyType::JUMP) & 0x1) << 4) |
- ( (u32)(isKeyDown(KeyType::SPECIAL1) & 0x1) << 5) |
+ ( (u32)(isKeyDown(KeyType::AUX1) & 0x1) << 5) |
( (u32)(isKeyDown(KeyType::SNEAK) & 0x1) << 6) |
( (u32)(isKeyDown(KeyType::DIG) & 0x1) << 7) |
( (u32)(isKeyDown(KeyType::PLACE) & 0x1) << 8) |
diff --git a/src/client/inputhandler.cpp b/src/client/inputhandler.cpp
index 978baa320..b7e70fa6c 100644
--- a/src/client/inputhandler.cpp
+++ b/src/client/inputhandler.cpp
@@ -35,7 +35,7 @@ void KeyCache::populate()
key[KeyType::LEFT] = getKeySetting("keymap_left");
key[KeyType::RIGHT] = getKeySetting("keymap_right");
key[KeyType::JUMP] = getKeySetting("keymap_jump");
- key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
+ key[KeyType::AUX1] = getKeySetting("keymap_aux1");
key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
key[KeyType::DIG] = getKeySetting("keymap_dig");
key[KeyType::PLACE] = getKeySetting("keymap_place");
@@ -219,7 +219,7 @@ void RandomInputHandler::step(float dtime)
{
static RandomInputHandlerSimData rnd_data[] = {
{ "keymap_jump", 0.0f, 40 },
- { "keymap_special1", 0.0f, 40 },
+ { "keymap_aux1", 0.0f, 40 },
{ "keymap_forward", 0.0f, 40 },
{ "keymap_left", 0.0f, 40 },
{ "keymap_dig", 0.0f, 30 },
diff --git a/src/client/joystick_controller.cpp b/src/client/joystick_controller.cpp
index f61ae4ae6..919db5315 100644
--- a/src/client/joystick_controller.cpp
+++ b/src/client/joystick_controller.cpp
@@ -79,7 +79,7 @@ JoystickLayout create_default_layout()
// Accessible without any modifier pressed
JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0);
- JLO_B_PB(KeyType::SPECIAL1, bm | 1 << 1, 1 << 1);
+ JLO_B_PB(KeyType::AUX1, bm | 1 << 1, 1 << 1);
// Accessible with start button not pressed, but four pressed
// TODO find usage for button 0
@@ -126,11 +126,11 @@ JoystickLayout create_xbox_layout()
// 4 Buttons
JLO_B_PB(KeyType::JUMP, 1 << 0, 1 << 0); // A/green
JLO_B_PB(KeyType::ESC, 1 << 1, 1 << 1); // B/red
- JLO_B_PB(KeyType::SPECIAL1, 1 << 2, 1 << 2); // X/blue
+ JLO_B_PB(KeyType::AUX1, 1 << 2, 1 << 2); // X/blue
JLO_B_PB(KeyType::INVENTORY, 1 << 3, 1 << 3); // Y/yellow
// Analog Sticks
- JLO_B_PB(KeyType::SPECIAL1, 1 << 11, 1 << 11); // left
+ JLO_B_PB(KeyType::AUX1, 1 << 11, 1 << 11); // left
JLO_B_PB(KeyType::SNEAK, 1 << 12, 1 << 12); // right
// Triggers
diff --git a/src/client/keys.h b/src/client/keys.h
index 60a7a3c45..9f90da6b8 100644
--- a/src/client/keys.h
+++ b/src/client/keys.h
@@ -32,7 +32,7 @@ public:
LEFT,
RIGHT,
JUMP,
- SPECIAL1,
+ AUX1,
SNEAK,
AUTOFORWARD,
DIG,