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authorsfan5 <sfan5@live.de>2021-06-15 19:11:56 +0200
committersfan5 <sfan5@live.de>2021-06-16 17:41:34 +0200
commitedf098db637bf74d4675ce900dc9c0b8ee528a03 (patch)
treefc176961c72f225baf54cc6e99b6c6d00616b235 /src/client
parentdc165fe942bcc48d7dea0a7b722886937d9c6914 (diff)
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Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
Diffstat (limited to 'src/client')
-rw-r--r--src/client/clientlauncher.cpp6
-rw-r--r--src/client/clientlauncher.h1
-rw-r--r--src/client/renderingengine.cpp78
-rw-r--r--src/client/renderingengine.h1
4 files changed, 1 insertions, 85 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index dbf1d1cd1..13e7aefcf 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -99,10 +99,6 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
init_args(start_data, cmd_args);
- // List video modes if requested
- if (list_video_modes)
- return m_rendering_engine->print_video_modes();
-
#if USE_SOUND
if (g_settings->getBool("enable_sound"))
g_sound_manager_singleton = createSoundManagerSingleton();
@@ -336,8 +332,6 @@ void ClientLauncher::init_args(GameStartData &start_data, const Settings &cmd_ar
if (cmd_args.exists("name"))
start_data.name = cmd_args.get("name");
- list_video_modes = cmd_args.getFlag("videomodes");
-
random_input = g_settings->getBool("random_input")
|| cmd_args.getFlag("random-input");
}
diff --git a/src/client/clientlauncher.h b/src/client/clientlauncher.h
index 79727e1fe..d1fd9a258 100644
--- a/src/client/clientlauncher.h
+++ b/src/client/clientlauncher.h
@@ -46,7 +46,6 @@ private:
void speed_tests();
- bool list_video_modes = false;
bool skip_main_menu = false;
bool random_input = false;
RenderingEngine *m_rendering_engine = nullptr;
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index 4f96a6e37..9015fb82a 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -92,7 +92,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
// bpp, fsaa, vsync
bool vsync = g_settings->getBool("vsync");
- u16 bits = g_settings->getU16("fullscreen_bpp");
u16 fsaa = g_settings->getU16("fsaa");
// stereo buffer required for pageflip stereo
@@ -122,15 +121,13 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
params.LoggingLevel = irr::ELL_DEBUG;
params.DriverType = driverType;
params.WindowSize = core::dimension2d<u32>(screen_w, screen_h);
- params.Bits = bits;
params.AntiAlias = fsaa;
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
params.Stereobuffer = stereo_buffer;
params.Vsync = vsync;
params.EventReceiver = receiver;
- params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
- params.ZBufferBits = 24;
+ params.HighPrecisionFPU = true;
#ifdef __ANDROID__
params.PrivateData = porting::app_global;
#endif
@@ -171,60 +168,6 @@ void RenderingEngine::setResizable(bool resize)
m_device->setResizable(resize);
}
-bool RenderingEngine::print_video_modes()
-{
- IrrlichtDevice *nulldevice;
-
- bool vsync = g_settings->getBool("vsync");
- u16 fsaa = g_settings->getU16("fsaa");
- MyEventReceiver *receiver = new MyEventReceiver();
-
- SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
- params.DriverType = video::EDT_NULL;
- params.WindowSize = core::dimension2d<u32>(640, 480);
- params.Bits = 24;
- params.AntiAlias = fsaa;
- params.Fullscreen = false;
- params.Stencilbuffer = false;
- params.Vsync = vsync;
- params.EventReceiver = receiver;
- params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
-
- nulldevice = createDeviceEx(params);
-
- if (!nulldevice) {
- delete receiver;
- return false;
- }
-
- std::cout << _("Available video modes (WxHxD):") << std::endl;
-
- video::IVideoModeList *videomode_list = nulldevice->getVideoModeList();
-
- if (videomode_list != NULL) {
- s32 videomode_count = videomode_list->getVideoModeCount();
- core::dimension2d<u32> videomode_res;
- s32 videomode_depth;
- for (s32 i = 0; i < videomode_count; ++i) {
- videomode_res = videomode_list->getVideoModeResolution(i);
- videomode_depth = videomode_list->getVideoModeDepth(i);
- std::cout << videomode_res.Width << "x" << videomode_res.Height
- << "x" << videomode_depth << std::endl;
- }
-
- std::cout << _("Active video mode (WxHxD):") << std::endl;
- videomode_res = videomode_list->getDesktopResolution();
- videomode_depth = videomode_list->getDesktopDepth();
- std::cout << videomode_res.Width << "x" << videomode_res.Height << "x"
- << videomode_depth << std::endl;
- }
-
- nulldevice->drop();
- delete receiver;
-
- return videomode_list != NULL;
-}
-
void RenderingEngine::removeMesh(const scene::IMesh* mesh)
{
m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
@@ -582,25 +525,6 @@ void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv,
get_video_driver()->endScene();
}
-std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
-{
- IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
- sanity_check(nulldevice);
-
- std::vector<core::vector3d<u32>> mlist;
- video::IVideoModeList *modelist = nulldevice->getVideoModeList();
-
- s32 num_modes = modelist->getVideoModeCount();
- for (s32 i = 0; i != num_modes; i++) {
- core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
- u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
- mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
- }
-
- nulldevice->drop();
- return mlist;
-}
-
std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers()
{
std::vector<irr::video::E_DRIVER_TYPE> drivers;
diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h
index 6d42221d6..5299222e2 100644
--- a/src/client/renderingengine.h
+++ b/src/client/renderingengine.h
@@ -124,7 +124,6 @@ public:
return s_singleton->core->get_shadow_renderer();
return nullptr;
}
- static std::vector<core::vector3d<u32>> getSupportedVideoModes();
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
private: