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authorest31 <MTest31@outlook.com>2016-05-25 09:22:20 +0200
committerest31 <MTest31@outlook.com>2016-06-03 19:42:57 +0200
commit1e86c89f3614cf298916149a8f13d44ea671da64 (patch)
tree365aefa77161ea38b6e4112f72d58f678df6fb76 /src/client
parent7ea4a03c835d68a6fb58aa55aa6a6315ec80b79f (diff)
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Input related generalisations
* Move key types into own file * Use Generalized input methods in game.cpp
Diffstat (limited to 'src/client')
-rw-r--r--src/client/keys.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/client/keys.h b/src/client/keys.h
new file mode 100644
index 000000000..08b1c4123
--- /dev/null
+++ b/src/client/keys.h
@@ -0,0 +1,79 @@
+/*
+Minetest
+Copyright (C) 2016 est31, <MTest31@outlook.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef KEYS_HEADER
+#define KEYS_HEADER
+
+#include<list>
+
+class KeyType {
+public:
+ enum T {
+ // Player movement
+ FORWARD,
+ BACKWARD,
+ LEFT,
+ RIGHT,
+ JUMP,
+ SPECIAL1,
+ SNEAK,
+ AUTORUN,
+
+ ESC,
+
+ // Other
+ DROP,
+ INVENTORY,
+ CHAT,
+ CMD,
+ CONSOLE,
+ MINIMAP,
+ FREEMOVE,
+ FASTMOVE,
+ NOCLIP,
+ CINEMATIC,
+ SCREENSHOT,
+ TOGGLE_HUD,
+ TOGGLE_CHAT,
+ TOGGLE_FORCE_FOG_OFF,
+ TOGGLE_UPDATE_CAMERA,
+ TOGGLE_DEBUG,
+ TOGGLE_PROFILER,
+ CAMERA_MODE,
+ INCREASE_VIEWING_RANGE,
+ DECREASE_VIEWING_RANGE,
+ RANGESELECT,
+
+ QUICKTUNE_NEXT,
+ QUICKTUNE_PREV,
+ QUICKTUNE_INC,
+ QUICKTUNE_DEC,
+
+ DEBUG_STACKS,
+
+ // Fake keycode for array size and internal checks
+ INTERNAL_ENUM_COUNT
+
+ };
+};
+
+typedef KeyType::T GameKeyType;
+
+
+#endif