diff options
author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-22 21:41:02 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-03-22 21:41:02 +0100 |
commit | 072bbba69aa2528c309b76aaec288bdba52e119c (patch) | |
tree | 60070fc33757aebdd52c666cdbd3de85fc2e673a /src/client | |
parent | 9efc5da0fb7d276deff55db6e4eb89d24ca72b5d (diff) | |
download | minetest-072bbba69aa2528c309b76aaec288bdba52e119c.tar.gz minetest-072bbba69aa2528c309b76aaec288bdba52e119c.tar.bz2 minetest-072bbba69aa2528c309b76aaec288bdba52e119c.zip |
Some performance optimizations (#5424)
* Some performance optimizations
This is globally removing some memory useless copy
* use a const ref return on std::string Settings::get to prevent data copy on getters which doesn't need to copy it
* pass some stack created strings to static const as they are not modified anywhere
* Camera: return nametags per const ref instead of a list pointer, we only need to read it
* INodeDefManager: getAll should be a result ref writer instead of a return copy
* INodeDefManager: getAlias should return a const std::string ref
* Minimap: unroll a Scolor creation in blitMinimapPixersToImageRadar to prvent many variable construct/destruct which are unneeded (we rewrite the content in the loop)
* CNodeDefManager::updateAliases: prevent a idef getall copy
* Profiler: constness
* rollback_interface: create real_name later, and use const ref
* MapBlockMesh updateFastFaceRow: unroll TileSpec next_tile, which has a cost of 1.8% CPU due to variable allocation/destruction,
* MapBlockMesh updateFastFaceRow: copy next_tile to tile only if it's a different tilespec
* MapBlockMesh updateFastFaceRow: use memcpy to copy next_lights to lights to do it in a single cpu operation
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/clientlauncher.cpp | 2 | ||||
-rw-r--r-- | src/client/tile.cpp | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 2adac53c2..bdd16205f 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -530,7 +530,7 @@ bool ClientLauncher::create_engine_device() // Determine driver video::E_DRIVER_TYPE driverType = video::EDT_OPENGL; - std::string driverstring = g_settings->get("video_driver"); + const std::string &driverstring = g_settings->get("video_driver"); std::vector<video::E_DRIVER_TYPE> drivers = porting::getSupportedVideoDrivers(); u32 i; diff --git a/src/client/tile.cpp b/src/client/tile.cpp index 000c766d0..85d388d6e 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -134,9 +134,8 @@ std::string getTexturePath(const std::string &filename) /* Check from texture_path */ - std::string texture_path = g_settings->get("texture_path"); - if (texture_path != "") - { + const std::string &texture_path = g_settings->get("texture_path"); + if (texture_path != "") { std::string testpath = texture_path + DIR_DELIM + filename; // Check all filename extensions. Returns "" if not found. fullpath = getImagePath(testpath); @@ -1854,7 +1853,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, for (u32 x = 0; x < dim.Width; x++) { video::SColor c = baseimg->getPixel(x, y); - c.color ^= mask; + c.color ^= mask; baseimg->setPixel(x, y, c); } } @@ -2266,7 +2265,8 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name) if (isKnownSourceImage("override_normal.png")) return getTexture("override_normal.png"); std::string fname_base = name; - std::string normal_ext = "_normal.png"; + static const char *normal_ext = "_normal.png"; + static const uint32_t normal_ext_size = strlen(normal_ext); size_t pos = fname_base.find("."); std::string fname_normal = fname_base.substr(0, pos) + normal_ext; if (isKnownSourceImage(fname_normal)) { @@ -2274,7 +2274,7 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name) size_t i = 0; while ((i = fname_base.find(".", i)) != std::string::npos) { fname_base.replace(i, 4, normal_ext); - i += normal_ext.length(); + i += normal_ext_size; } return getTexture(fname_base); } |