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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-07-26 20:12:48 +0200 |
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committer | GitHub <noreply@github.com> | 2017-07-26 20:12:48 +0200 |
commit | 3e50850260db13ec63ce4ca0e47e7fd7e30ce484 (patch) | |
tree | eb07ce2418ad29152db2378dd9e75fb873cdafd4 /src/client | |
parent | 9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f (diff) | |
download | minetest-3e50850260db13ec63ce4ca0e47e7fd7e30ce484.tar.gz minetest-3e50850260db13ec63ce4ca0e47e7fd7e30ce484.tar.bz2 minetest-3e50850260db13ec63ce4ca0e47e7fd7e30ce484.zip |
TileLayer: use shared_ptr for FrameSpec vector (#6171)
* TileLayer: use shared_ptr for vector framespec
This reduce memory copy of TileLayer from (4 to 16) * FrameSpec where FrameSpec = (sizeof(int) + 3 * sizeof(ptr)) to int + sizeof(ptr)
Callgrind difference
Before: https://lut.im/RGkiJqQb8T/LeQIEXpAuRzfl7gd.png
After: https://lut.im/bcqmwee1xu/cTwtptY5tRuS9lp0.png
* Fix one push_back to use vector::emplace_back & optimize inclusions
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/tile.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client/tile.h b/src/client/tile.h index aadc3e156..cfdcf30bd 100644 --- a/src/client/tile.h +++ b/src/client/tile.h @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <string> #include <vector> #include <SMaterial.h> +#include <memory> #include "util/numeric.h" class IGameDef; @@ -284,7 +285,7 @@ struct TileLayer //! If true, the tile has its own color. bool has_color = false; - std::vector<FrameSpec> frames; + std::shared_ptr<std::vector<FrameSpec>> frames = nullptr; /*! * The color of the tile, or if the tile does not own |