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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2015-07-16 15:36:48 +0200 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2015-07-16 15:36:48 +0200 |
commit | 655fc6010ffd4be7de315be261df2a61d5d4538a (patch) | |
tree | a61da651c2647f10f4bfcce3a341aba170ffa164 /src/client | |
parent | b30e8d8ec689fbb65b1cee6fb6ff79322b204d0d (diff) | |
download | minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.tar.gz minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.tar.bz2 minetest-655fc6010ffd4be7de315be261df2a61d5d4538a.zip |
Fix relief mapping issues
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/tile.cpp | 41 | ||||
-rw-r--r-- | src/client/tile.h | 11 |
2 files changed, 44 insertions, 8 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp index cf8061982..5ad564b65 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -35,6 +35,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/string.h" // for parseColorString() #include "imagefilters.h" #include "guiscalingfilter.h" +#include "nodedef.h" + #ifdef __ANDROID__ #include <GLES/gl.h> @@ -330,7 +332,7 @@ public: */ video::ITexture* getTexture(u32 id); - video::ITexture* getTexture(const std::string &name, u32 *id); + video::ITexture* getTexture(const std::string &name, u32 *id = NULL); /* Get a texture specifically intended for mesh @@ -383,6 +385,7 @@ public: video::ITexture* getNormalTexture(const std::string &name); video::SColor getTextureAverageColor(const std::string &name); + video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile); private: @@ -1992,9 +1995,8 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst) video::ITexture* TextureSource::getNormalTexture(const std::string &name) { - u32 id; if (isKnownSourceImage("override_normal.png")) - return getTexture("override_normal.png", &id); + return getTexture("override_normal.png"); std::string fname_base = name; std::string normal_ext = "_normal.png"; size_t pos = fname_base.find("."); @@ -2006,7 +2008,7 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name) fname_base.replace(i, 4, normal_ext); i += normal_ext.length(); } - return getTexture(fname_base, &id); + return getTexture(fname_base); } return NULL; } @@ -2015,8 +2017,7 @@ video::SColor TextureSource::getTextureAverageColor(const std::string &name) { video::IVideoDriver *driver = m_device->getVideoDriver(); video::SColor c(0, 0, 0, 0); - u32 id; - video::ITexture *texture = getTexture(name, &id); + video::ITexture *texture = getTexture(name); video::IImage *image = driver->createImage(texture, core::position2d<s32>(0, 0), texture->getOriginalSize()); @@ -2048,3 +2049,31 @@ video::SColor TextureSource::getTextureAverageColor(const std::string &name) c.setAlpha(255); return c; } + +video::ITexture *TextureSource::getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile) +{ + std::string tname = "__shaderFlagsTexture"; + + bool normalmap_present = tile->normal_texture ? true : false; + tname += normalmap_present ? "1" : "0"; + tname += tiledef->tileable_horizontal ? "1" : "0"; + tname += tiledef->tileable_vertical ? "1" : "0"; + + if (isKnownSourceImage(tname)) { + return getTexture(tname); + } else { + video::IVideoDriver *driver = m_device->getVideoDriver(); + video::IImage *flags_image = driver->createImage( + video::ECF_A8R8G8B8, core::dimension2d<u32>(1, 1)); + sanity_check(flags_image != NULL); + video::SColor c( + 255, + normalmap_present ? 255 : 0, + tiledef->tileable_horizontal ? 255 : 0, + tiledef->tileable_vertical ? 255 : 0); + flags_image->setPixel(0, 0, c); + insertSourceImage(tname, flags_image); + flags_image->drop(); + return getTexture(tname); + } +} diff --git a/src/client/tile.h b/src/client/tile.h index 674da66f2..13f1a8b34 100644 --- a/src/client/tile.h +++ b/src/client/tile.h @@ -31,6 +31,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/numeric.h" class IGameDef; +struct TileSpec; +struct TileDef; /* tile.{h,cpp}: Texture handling stuff. @@ -111,6 +113,7 @@ public: const TextureFromMeshParams ¶ms)=0; virtual video::ITexture* getNormalTexture(const std::string &name)=0; virtual video::SColor getTextureAverageColor(const std::string &name)=0; + virtual video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile)=0; }; class IWritableTextureSource : public ITextureSource @@ -133,6 +136,7 @@ public: virtual void rebuildImagesAndTextures()=0; virtual video::ITexture* getNormalTexture(const std::string &name)=0; virtual video::SColor getTextureAverageColor(const std::string &name)=0; + virtual video::ITexture *getShaderFlagsTexture(TileDef *tiledef, TileSpec *tile)=0; }; IWritableTextureSource* createTextureSource(IrrlichtDevice *device); @@ -172,12 +176,14 @@ struct FrameSpec FrameSpec(): texture_id(0), texture(NULL), - normal_texture(NULL) + normal_texture(NULL), + flags_texture(NULL) { } u32 texture_id; video::ITexture *texture; video::ITexture *normal_texture; + video::ITexture *flags_texture; }; struct TileSpec @@ -186,6 +192,7 @@ struct TileSpec texture_id(0), texture(NULL), normal_texture(NULL), + flags_texture(NULL), alpha(255), material_type(TILE_MATERIAL_BASIC), material_flags( @@ -252,6 +259,7 @@ struct TileSpec u32 texture_id; video::ITexture *texture; video::ITexture *normal_texture; + video::ITexture *flags_texture; // Vertex alpha (when MATERIAL_ALPHA_VERTEX is used) u8 alpha; @@ -266,5 +274,4 @@ struct TileSpec u8 rotation; }; - #endif |