diff options
author | Pierre-Yves Rollo <dev@pyrollo.com> | 2020-09-16 17:10:17 +0200 |
---|---|---|
committer | SmallJoker <mk939@ymail.com> | 2020-11-23 21:28:25 +0100 |
commit | 78273027bf4bbee7488c76c6d65f85381ec7c0ba (patch) | |
tree | 2722d203dfb754549a34e58a4e859bc839ca68f8 /src/client | |
parent | 43bc3a124541d014d7a2678d72bf3b54ff2d6e97 (diff) | |
download | minetest-78273027bf4bbee7488c76c6d65f85381ec7c0ba.tar.gz minetest-78273027bf4bbee7488c76c6d65f85381ec7c0ba.tar.bz2 minetest-78273027bf4bbee7488c76c6d65f85381ec7c0ba.zip |
Add sound to press event of some formspecs elements (#10402)
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/game.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index 5c38e027d..b7bb0a330 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2071,7 +2071,7 @@ void Game::openInventory() TextDest *txt_dst = new TextDestPlayerInventory(client); auto *&formspec = m_game_ui->updateFormspec(""); GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src, - txt_dst, client->getFormspecPrepend()); + txt_dst, client->getFormspecPrepend(), sound); formspec->setFormSpec(fs_src->getForm(), inventoryloc); } @@ -2603,7 +2603,7 @@ void Game::handleClientEvent_ShowFormSpec(ClientEvent *event, CameraOrientation auto *&formspec = m_game_ui->updateFormspec(*(event->show_formspec.formname)); GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend()); + fs_src, txt_dst, client->getFormspecPrepend(), sound); } delete event->show_formspec.formspec; @@ -2616,7 +2616,7 @@ void Game::handleClientEvent_ShowLocalFormSpec(ClientEvent *event, CameraOrienta LocalFormspecHandler *txt_dst = new LocalFormspecHandler(*event->show_formspec.formname, client); GUIFormSpecMenu::create(m_game_ui->getFormspecGUI(), client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend()); + fs_src, txt_dst, client->getFormspecPrepend(), sound); delete event->show_formspec.formspec; delete event->show_formspec.formname; @@ -3336,7 +3336,7 @@ bool Game::nodePlacement(const ItemDefinition &selected_def, auto *&formspec = m_game_ui->updateFormspec(""); GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src, - txt_dst, client->getFormspecPrepend()); + txt_dst, client->getFormspecPrepend(), sound); formspec->setFormSpec(meta->getString("formspec"), inventoryloc); return false; @@ -4108,7 +4108,7 @@ void Game::showDeathFormspec() auto *&formspec = m_game_ui->getFormspecGUI(); GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend()); + fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFocus("btn_respawn"); } @@ -4242,7 +4242,7 @@ void Game::showPauseMenu() auto *&formspec = m_game_ui->getFormspecGUI(); GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend()); + fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFocus("btn_continue"); formspec->doPause = true; } |