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authorShadowNinja <shadowninja@minetest.net>2016-03-19 12:08:24 -0400
committerShadowNinja <shadowninja@minetest.net>2016-03-19 21:27:57 -0400
commit93887043d9443ba6627fea68921994d0f1896517 (patch)
tree7199a98377b19afc01517ab795bc4d6dfa073130 /src/client
parenteb7db21d50f866d1e847d7556f83995294a7e54f (diff)
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Clean up Strfnd
Changes: * Fix indentation. * Pass strings by const reference. * Merge Strfnd and WStrfnd into one class instead of copying them. * Remove trailing spaces. * Fix variable names. * Move to util. * Other miscellaneous style fixes.
Diffstat (limited to 'src/client')
-rw-r--r--src/client/tile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp
index 995526ea8..7a9bc0159 100644
--- a/src/client/tile.cpp
+++ b/src/client/tile.cpp
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mesh.h"
#include "log.h"
#include "gamedef.h"
-#include "strfnd.h"
+#include "util/strfnd.h"
#include "util/string.h" // for parseColorString()
#include "imagefilters.h"
#include "guiscalingfilter.h"
@@ -1242,7 +1242,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
baseimg->fill(video::SColor(0,0,0,0));
}
- while (sf.atend() == false) {
+ while (sf.at_end() == false) {
u32 x = stoi(sf.next(","));
u32 y = stoi(sf.next("="));
std::string filename = sf.next(":");