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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-16 23:48:29 +0200
committerGitHub <noreply@github.com>2017-08-16 23:48:29 +0200
commit1d8d01074fdb52946f81110bebf1d001185b394b (patch)
tree64cbf6f73bc0f18cbf8333247cd71ab1856ed4c2 /src/clientiface.h
parent85511a642f851100d0d856f4ecbe7fea7a7bb049 (diff)
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ClientInterface: add a function to verify (correctly) if user limit was reached (#6258)
* ClientInterface: add a function to verify (correctly) if user limit was reached CS_HelloSent is a better indicator of active slots than CS_Created, which are session objects created after init packet reception Switch existing checks to ClientInterface::isUserLimitReached() Use range-based for loop for getClientIds() used function too This will fix #6254 (not the memory overhead if init is flooded)
Diffstat (limited to 'src/clientiface.h')
-rw-r--r--src/clientiface.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/clientiface.h b/src/clientiface.h
index edc389cbb..b19a91b6f 100644
--- a/src/clientiface.h
+++ b/src/clientiface.h
@@ -427,6 +427,9 @@ public:
/* get list of active client id's */
std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
+ /* verify is server user limit was reached */
+ bool isUserLimitReached();
+
/* get list of client player names */
const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
@@ -472,7 +475,6 @@ public:
}
static std::string state2Name(ClientState state);
-
protected:
//TODO find way to avoid this functions
void lock() { m_clients_mutex.lock(); }