diff options
author | Perttu Ahola <celeron55@gmail.com> | 2011-11-14 00:19:48 +0200 |
---|---|---|
committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:41 +0200 |
commit | abceeee92f99b84ebb79968269835a4f509bfb90 (patch) | |
tree | 669edeca68fae4eb086ac4e4c1846b55d3aa779d /src/clientobject.h | |
parent | 5fc791ac9a15ea6f234ca2d23041c83679255746 (diff) | |
download | minetest-abceeee92f99b84ebb79968269835a4f509bfb90.tar.gz minetest-abceeee92f99b84ebb79968269835a4f509bfb90.tar.bz2 minetest-abceeee92f99b84ebb79968269835a4f509bfb90.zip |
Create framework for getting rid of global definitions of node/tool/item/whatever types
Diffstat (limited to 'src/clientobject.h')
-rw-r--r-- | src/clientobject.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/clientobject.h b/src/clientobject.h index 60d293ff4..0b3d8623a 100644 --- a/src/clientobject.h +++ b/src/clientobject.h @@ -36,14 +36,16 @@ Some planning */ class ClientEnvironment; +class ITextureSource; +class IGameDef; class ClientActiveObject : public ActiveObject { public: - ClientActiveObject(u16 id); + ClientActiveObject(u16 id, IGameDef *gamedef); virtual ~ClientActiveObject(); - virtual void addToScene(scene::ISceneManager *smgr){} + virtual void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc){} virtual void removeFromScene(){} // 0 <= light_at_pos <= LIGHT_SUN virtual void updateLight(u8 light_at_pos){} @@ -68,7 +70,7 @@ public: virtual void initialize(const std::string &data){} // Create a certain type of ClientActiveObject - static ClientActiveObject* create(u8 type); + static ClientActiveObject* create(u8 type, IGameDef *gamedef); // If returns true, punch will not be sent to the server virtual bool directReportPunch(const std::string &toolname, v3f dir) @@ -76,8 +78,9 @@ public: protected: // Used for creating objects based on type - typedef ClientActiveObject* (*Factory)(); + typedef ClientActiveObject* (*Factory)(IGameDef *gamedef); static void registerType(u16 type, Factory f); + IGameDef *m_gamedef; private: // Used for creating objects based on type static core::map<u16, Factory> m_types; |