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authorrubenwardy <rw@rubenwardy.com>2018-04-17 14:54:50 +0100
committerrubenwardy <rw@rubenwardy.com>2018-04-19 20:14:53 +0100
commit87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch)
treeddeeed2ddca984f0999437517bfdca120919ecd2 /src/content/mods.cpp
parent36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff)
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Replaces mods and texture pack tabs with a single content tab
Diffstat (limited to 'src/content/mods.cpp')
-rw-r--r--src/content/mods.cpp469
1 files changed, 469 insertions, 0 deletions
diff --git a/src/content/mods.cpp b/src/content/mods.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <cctype>
+#include <fstream>
+#include <json/json.h>
+#include <algorithm>
+#include "content/mods.h"
+#include "filesys.h"
+#include "log.h"
+#include "content/subgames.h"
+#include "settings.h"
+#include "porting.h"
+#include "convert_json.h"
+
+bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols)
+{
+ dep = trim(dep);
+ symbols.clear();
+ size_t pos = dep.size();
+ while (pos > 0 &&
+ !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) {
+ // last character is a symbol, not part of the modname
+ symbols.insert(dep[pos - 1]);
+ --pos;
+ }
+ dep = trim(dep.substr(0, pos));
+ return !dep.empty();
+}
+
+void parseModContents(ModSpec &spec)
+{
+ // NOTE: this function works in mutual recursion with getModsInPath
+ Settings info;
+ info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str());
+
+ if (info.exists("name"))
+ spec.name = info.get("name");
+
+ if (info.exists("author"))
+ spec.author = info.get("author");
+
+ spec.depends.clear();
+ spec.optdepends.clear();
+ spec.is_modpack = false;
+ spec.modpack_content.clear();
+
+ // Handle modpacks (defined by containing modpack.txt)
+ std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str());
+ if (modpack_is.good()) { // a modpack, recursively get the mods in it
+ modpack_is.close(); // We don't actually need the file
+ spec.is_modpack = true;
+ spec.modpack_content = getModsInPath(spec.path, true);
+ // modpacks have no dependencies; they are defined and
+ // tracked separately for each mod in the modpack
+
+ } else {
+ // Attempt to load dependencies from mod.conf
+ bool mod_conf_has_depends = false;
+ if (info.exists("depends")) {
+ mod_conf_has_depends = true;
+ std::string dep = info.get("depends");
+ // clang-format off
+ dep.erase(std::remove_if(dep.begin(), dep.end(),
+ static_cast<int (*)(int)>(&std::isspace)), dep.end());
+ // clang-format on
+ for (const auto &dependency : str_split(dep, ',')) {
+ spec.depends.insert(dependency);
+ }
+ }
+
+ if (info.exists("optional_depends")) {
+ mod_conf_has_depends = true;
+ std::string dep = info.get("optional_depends");
+ // clang-format off
+ dep.erase(std::remove_if(dep.begin(), dep.end(),
+ static_cast<int (*)(int)>(&std::isspace)), dep.end());
+ // clang-format on
+ for (const auto &dependency : str_split(dep, ',')) {
+ spec.optdepends.insert(dependency);
+ }
+ }
+
+ // Fallback to depends.txt
+ if (!mod_conf_has_depends) {
+ std::vector<std::string> dependencies;
+
+ std::ifstream is((spec.path + DIR_DELIM + "depends.txt").c_str());
+ while (is.good()) {
+ std::string dep;
+ std::getline(is, dep);
+ dependencies.push_back(dep);
+ }
+
+ for (auto &dependency : dependencies) {
+ std::unordered_set<char> symbols;
+ if (parseDependsString(dependency, symbols)) {
+ if (symbols.count('?') != 0) {
+ spec.optdepends.insert(dependency);
+ } else {
+ spec.depends.insert(dependency);
+ }
+ }
+ }
+ }
+
+ if (info.exists("description")) {
+ spec.desc = info.get("description");
+ } else {
+ std::ifstream is((spec.path + DIR_DELIM + "description.txt")
+ .c_str());
+ spec.desc = std::string((std::istreambuf_iterator<char>(is)),
+ std::istreambuf_iterator<char>());
+ }
+ }
+}
+
+std::map<std::string, ModSpec> getModsInPath(
+ const std::string &path, bool part_of_modpack)
+{
+ // NOTE: this function works in mutual recursion with parseModContents
+
+ std::map<std::string, ModSpec> result;
+ std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path);
+ std::string modpath;
+
+ for (const fs::DirListNode &dln : dirlist) {
+ if (!dln.dir)
+ continue;
+
+ const std::string &modname = dln.name;
+ // Ignore all directories beginning with a ".", especially
+ // VCS directories like ".git" or ".svn"
+ if (modname[0] == '.')
+ continue;
+
+ modpath.clear();
+ modpath.append(path).append(DIR_DELIM).append(modname);
+
+ ModSpec spec(modname, modpath, part_of_modpack);
+ parseModContents(spec);
+ result.insert(std::make_pair(modname, spec));
+ }
+ return result;
+}
+
+std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
+{
+ std::vector<ModSpec> result;
+ for (const auto &it : mods) {
+ const ModSpec &mod = it.second;
+ if (mod.is_modpack) {
+ std::vector<ModSpec> content = flattenMods(mod.modpack_content);
+ result.reserve(result.size() + content.size());
+ result.insert(result.end(), content.begin(), content.end());
+
+ } else // not a modpack
+ {
+ result.push_back(mod);
+ }
+ }
+ return result;
+}
+
+ModConfiguration::ModConfiguration(const std::string &worldpath)
+{
+}
+
+void ModConfiguration::printUnsatisfiedModsError() const
+{
+ for (const ModSpec &mod : m_unsatisfied_mods) {
+ errorstream << "mod \"" << mod.name
+ << "\" has unsatisfied dependencies: ";
+ for (const std::string &unsatisfied_depend : mod.unsatisfied_depends)
+ errorstream << " \"" << unsatisfied_depend << "\"";
+ errorstream << std::endl;
+ }
+}
+
+void ModConfiguration::addModsInPath(const std::string &path)
+{
+ addMods(flattenMods(getModsInPath(path)));
+}
+
+void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
+{
+ // Maintain a map of all existing m_unsatisfied_mods.
+ // Keys are mod names and values are indices into m_unsatisfied_mods.
+ std::map<std::string, u32> existing_mods;
+ for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) {
+ existing_mods[m_unsatisfied_mods[i].name] = i;
+ }
+
+ // Add new mods
+ for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) {
+ // First iteration:
+ // Add all the mods that come from modpacks
+ // Second iteration:
+ // Add all the mods that didn't come from modpacks
+
+ std::set<std::string> seen_this_iteration;
+
+ for (const ModSpec &mod : new_mods) {
+ if (mod.part_of_modpack != (bool)want_from_modpack)
+ continue;
+
+ if (existing_mods.count(mod.name) == 0) {
+ // GOOD CASE: completely new mod.
+ m_unsatisfied_mods.push_back(mod);
+ existing_mods[mod.name] = m_unsatisfied_mods.size() - 1;
+ } else if (seen_this_iteration.count(mod.name) == 0) {
+ // BAD CASE: name conflict in different levels.
+ u32 oldindex = existing_mods[mod.name];
+ const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
+ warningstream << "Mod name conflict detected: \""
+ << mod.name << "\"" << std::endl
+ << "Will not load: " << oldmod.path
+ << std::endl
+ << "Overridden by: " << mod.path
+ << std::endl;
+ m_unsatisfied_mods[oldindex] = mod;
+
+ // If there was a "VERY BAD CASE" name conflict
+ // in an earlier level, ignore it.
+ m_name_conflicts.erase(mod.name);
+ } else {
+ // VERY BAD CASE: name conflict in the same level.
+ u32 oldindex = existing_mods[mod.name];
+ const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
+ warningstream << "Mod name conflict detected: \""
+ << mod.name << "\"" << std::endl
+ << "Will not load: " << oldmod.path
+ << std::endl
+ << "Will not load: " << mod.path
+ << std::endl;
+ m_unsatisfied_mods[oldindex] = mod;
+ m_name_conflicts.insert(mod.name);
+ }
+
+ seen_this_iteration.insert(mod.name);
+ }
+ }
+}
+
+void ModConfiguration::addModsFromConfig(
+ const std::string &settings_path, const std::set<std::string> &mods)
+{
+ Settings conf;
+ std::set<std::string> load_mod_names;
+
+ conf.readConfigFile(settings_path.c_str());
+ std::vector<std::string> names = conf.getNames();
+ for (const std::string &name : names) {
+ if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name))
+ load_mod_names.insert(name.substr(9));
+ }
+
+ std::vector<ModSpec> addon_mods;
+ for (const std::string &i : mods) {
+ std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i));
+ for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
+ it != addon_mods_in_path.end(); ++it) {
+ const ModSpec &mod = *it;
+ if (load_mod_names.count(mod.name) != 0)
+ addon_mods.push_back(mod);
+ else
+ conf.setBool("load_mod_" + mod.name, false);
+ }
+ }
+ conf.updateConfigFile(settings_path.c_str());
+
+ addMods(addon_mods);
+ checkConflictsAndDeps();
+
+ // complain about mods declared to be loaded, but not found
+ for (const ModSpec &addon_mod : addon_mods)
+ load_mod_names.erase(addon_mod.name);
+
+ std::vector<ModSpec> unsatisfiedMods = getUnsatisfiedMods();
+
+ for (const ModSpec &unsatisfiedMod : unsatisfiedMods)
+ load_mod_names.erase(unsatisfiedMod.name);
+
+ if (!load_mod_names.empty()) {
+ errorstream << "The following mods could not be found:";
+ for (const std::string &mod : load_mod_names)
+ errorstream << " \"" << mod << "\"";
+ errorstream << std::endl;
+ }
+}
+
+void ModConfiguration::checkConflictsAndDeps()
+{
+ // report on name conflicts
+ if (!m_name_conflicts.empty()) {
+ std::string s = "Unresolved name conflicts for mods ";
+ for (std::unordered_set<std::string>::const_iterator it =
+ m_name_conflicts.begin();
+ it != m_name_conflicts.end(); ++it) {
+ if (it != m_name_conflicts.begin())
+ s += ", ";
+ s += std::string("\"") + (*it) + "\"";
+ }
+ s += ".";
+ throw ModError(s);
+ }
+
+ // get the mods in order
+ resolveDependencies();
+}
+
+void ModConfiguration::resolveDependencies()
+{
+ // Step 1: Compile a list of the mod names we're working with
+ std::set<std::string> modnames;
+ for (const ModSpec &mod : m_unsatisfied_mods) {
+ modnames.insert(mod.name);
+ }
+
+ // Step 2: get dependencies (including optional dependencies)
+ // of each mod, split mods into satisfied and unsatisfied
+ std::list<ModSpec> satisfied;
+ std::list<ModSpec> unsatisfied;
+ for (ModSpec mod : m_unsatisfied_mods) {
+ mod.unsatisfied_depends = mod.depends;
+ // check which optional dependencies actually exist
+ for (const std::string &optdep : mod.optdepends) {
+ if (modnames.count(optdep) != 0)
+ mod.unsatisfied_depends.insert(optdep);
+ }
+ // if a mod has no depends it is initially satisfied
+ if (mod.unsatisfied_depends.empty())
+ satisfied.push_back(mod);
+ else
+ unsatisfied.push_back(mod);
+ }
+
+ // Step 3: mods without unmet dependencies can be appended to
+ // the sorted list.
+ while (!satisfied.empty()) {
+ ModSpec mod = satisfied.back();
+ m_sorted_mods.push_back(mod);
+ satisfied.pop_back();
+ for (auto it = unsatisfied.begin(); it != unsatisfied.end();) {
+ ModSpec &mod2 = *it;
+ mod2.unsatisfied_depends.erase(mod.name);
+ if (mod2.unsatisfied_depends.empty()) {
+ satisfied.push_back(mod2);
+ it = unsatisfied.erase(it);
+ } else {
+ ++it;
+ }
+ }
+ }
+
+ // Step 4: write back list of unsatisfied mods
+ m_unsatisfied_mods.assign(unsatisfied.begin(), unsatisfied.end());
+}
+
+#ifndef SERVER
+ClientModConfiguration::ClientModConfiguration(const std::string &path) :
+ ModConfiguration(path)
+{
+ std::set<std::string> paths;
+ std::string path_user = porting::path_user + DIR_DELIM + "clientmods";
+ paths.insert(path);
+ paths.insert(path_user);
+
+ std::string settings_path = path_user + DIR_DELIM + "mods.conf";
+ addModsFromConfig(settings_path, paths);
+}
+#endif
+
+ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name)
+{
+}
+
+void ModMetadata::clear()
+{
+ Metadata::clear();
+ m_modified = true;
+}
+
+bool ModMetadata::save(const std::string &root_path)
+{
+ Json::Value json;
+ for (StringMap::const_iterator it = m_stringvars.begin();
+ it != m_stringvars.end(); ++it) {
+ json[it->first] = it->second;
+ }
+
+ if (!fs::PathExists(root_path)) {
+ if (!fs::CreateAllDirs(root_path)) {
+ errorstream << "ModMetadata[" << m_mod_name
+ << "]: Unable to save. '" << root_path
+ << "' tree cannot be created." << std::endl;
+ return false;
+ }
+ } else if (!fs::IsDir(root_path)) {
+ errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '"
+ << root_path << "' is not a directory." << std::endl;
+ return false;
+ }
+
+ bool w_ok = fs::safeWriteToFile(
+ root_path + DIR_DELIM + m_mod_name, fastWriteJson(json));
+
+ if (w_ok) {
+ m_modified = false;
+ } else {
+ errorstream << "ModMetadata[" << m_mod_name << "]: failed write file."
+ << std::endl;
+ }
+ return w_ok;
+}
+
+bool ModMetadata::load(const std::string &root_path)
+{
+ m_stringvars.clear();
+
+ std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(),
+ std::ios_base::binary);
+ if (!is.good()) {
+ return false;
+ }
+
+ Json::Value root;
+ Json::CharReaderBuilder builder;
+ builder.settings_["collectComments"] = false;
+ std::string errs;
+
+ if (!Json::parseFromStream(builder, is, &root, &errs)) {
+ errorstream << "ModMetadata[" << m_mod_name
+ << "]: failed read data "
+ "(Json decoding failure). Message: "
+ << errs << std::endl;
+ return false;
+ }
+
+ const Json::Value::Members attr_list = root.getMemberNames();
+ for (const auto &it : attr_list) {
+ Json::Value attr_value = root[it];
+ m_stringvars[it] = attr_value.asString();
+ }
+
+ return true;
+}
+
+bool ModMetadata::setString(const std::string &name, const std::string &var)
+{
+ m_modified = Metadata::setString(name, var);
+ return m_modified;
+}