diff options
author | rubenwardy <rw@rubenwardy.com> | 2018-04-17 14:54:50 +0100 |
---|---|---|
committer | rubenwardy <rw@rubenwardy.com> | 2018-04-19 20:14:53 +0100 |
commit | 87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch) | |
tree | ddeeed2ddca984f0999437517bfdca120919ecd2 /src/content/mods.cpp | |
parent | 36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff) | |
download | minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.gz minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.bz2 minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.zip |
Add online content repository
Replaces mods and texture pack tabs with a single content tab
Diffstat (limited to 'src/content/mods.cpp')
-rw-r--r-- | src/content/mods.cpp | 469 |
1 files changed, 469 insertions, 0 deletions
diff --git a/src/content/mods.cpp b/src/content/mods.cpp new file mode 100644 index 000000000..694bbcca8 --- /dev/null +++ b/src/content/mods.cpp @@ -0,0 +1,469 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include <cctype> +#include <fstream> +#include <json/json.h> +#include <algorithm> +#include "content/mods.h" +#include "filesys.h" +#include "log.h" +#include "content/subgames.h" +#include "settings.h" +#include "porting.h" +#include "convert_json.h" + +bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols) +{ + dep = trim(dep); + symbols.clear(); + size_t pos = dep.size(); + while (pos > 0 && + !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) { + // last character is a symbol, not part of the modname + symbols.insert(dep[pos - 1]); + --pos; + } + dep = trim(dep.substr(0, pos)); + return !dep.empty(); +} + +void parseModContents(ModSpec &spec) +{ + // NOTE: this function works in mutual recursion with getModsInPath + Settings info; + info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str()); + + if (info.exists("name")) + spec.name = info.get("name"); + + if (info.exists("author")) + spec.author = info.get("author"); + + spec.depends.clear(); + spec.optdepends.clear(); + spec.is_modpack = false; + spec.modpack_content.clear(); + + // Handle modpacks (defined by containing modpack.txt) + std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); + if (modpack_is.good()) { // a modpack, recursively get the mods in it + modpack_is.close(); // We don't actually need the file + spec.is_modpack = true; + spec.modpack_content = getModsInPath(spec.path, true); + // modpacks have no dependencies; they are defined and + // tracked separately for each mod in the modpack + + } else { + // Attempt to load dependencies from mod.conf + bool mod_conf_has_depends = false; + if (info.exists("depends")) { + mod_conf_has_depends = true; + std::string dep = info.get("depends"); + // clang-format off + dep.erase(std::remove_if(dep.begin(), dep.end(), + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on + for (const auto &dependency : str_split(dep, ',')) { + spec.depends.insert(dependency); + } + } + + if (info.exists("optional_depends")) { + mod_conf_has_depends = true; + std::string dep = info.get("optional_depends"); + // clang-format off + dep.erase(std::remove_if(dep.begin(), dep.end(), + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on + for (const auto &dependency : str_split(dep, ',')) { + spec.optdepends.insert(dependency); + } + } + + // Fallback to depends.txt + if (!mod_conf_has_depends) { + std::vector<std::string> dependencies; + + std::ifstream is((spec.path + DIR_DELIM + "depends.txt").c_str()); + while (is.good()) { + std::string dep; + std::getline(is, dep); + dependencies.push_back(dep); + } + + for (auto &dependency : dependencies) { + std::unordered_set<char> symbols; + if (parseDependsString(dependency, symbols)) { + if (symbols.count('?') != 0) { + spec.optdepends.insert(dependency); + } else { + spec.depends.insert(dependency); + } + } + } + } + + if (info.exists("description")) { + spec.desc = info.get("description"); + } else { + std::ifstream is((spec.path + DIR_DELIM + "description.txt") + .c_str()); + spec.desc = std::string((std::istreambuf_iterator<char>(is)), + std::istreambuf_iterator<char>()); + } + } +} + +std::map<std::string, ModSpec> getModsInPath( + const std::string &path, bool part_of_modpack) +{ + // NOTE: this function works in mutual recursion with parseModContents + + std::map<std::string, ModSpec> result; + std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path); + std::string modpath; + + for (const fs::DirListNode &dln : dirlist) { + if (!dln.dir) + continue; + + const std::string &modname = dln.name; + // Ignore all directories beginning with a ".", especially + // VCS directories like ".git" or ".svn" + if (modname[0] == '.') + continue; + + modpath.clear(); + modpath.append(path).append(DIR_DELIM).append(modname); + + ModSpec spec(modname, modpath, part_of_modpack); + parseModContents(spec); + result.insert(std::make_pair(modname, spec)); + } + return result; +} + +std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods) +{ + std::vector<ModSpec> result; + for (const auto &it : mods) { + const ModSpec &mod = it.second; + if (mod.is_modpack) { + std::vector<ModSpec> content = flattenMods(mod.modpack_content); + result.reserve(result.size() + content.size()); + result.insert(result.end(), content.begin(), content.end()); + + } else // not a modpack + { + result.push_back(mod); + } + } + return result; +} + +ModConfiguration::ModConfiguration(const std::string &worldpath) +{ +} + +void ModConfiguration::printUnsatisfiedModsError() const +{ + for (const ModSpec &mod : m_unsatisfied_mods) { + errorstream << "mod \"" << mod.name + << "\" has unsatisfied dependencies: "; + for (const std::string &unsatisfied_depend : mod.unsatisfied_depends) + errorstream << " \"" << unsatisfied_depend << "\""; + errorstream << std::endl; + } +} + +void ModConfiguration::addModsInPath(const std::string &path) +{ + addMods(flattenMods(getModsInPath(path))); +} + +void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) +{ + // Maintain a map of all existing m_unsatisfied_mods. + // Keys are mod names and values are indices into m_unsatisfied_mods. + std::map<std::string, u32> existing_mods; + for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) { + existing_mods[m_unsatisfied_mods[i].name] = i; + } + + // Add new mods + for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) { + // First iteration: + // Add all the mods that come from modpacks + // Second iteration: + // Add all the mods that didn't come from modpacks + + std::set<std::string> seen_this_iteration; + + for (const ModSpec &mod : new_mods) { + if (mod.part_of_modpack != (bool)want_from_modpack) + continue; + + if (existing_mods.count(mod.name) == 0) { + // GOOD CASE: completely new mod. + m_unsatisfied_mods.push_back(mod); + existing_mods[mod.name] = m_unsatisfied_mods.size() - 1; + } else if (seen_this_iteration.count(mod.name) == 0) { + // BAD CASE: name conflict in different levels. + u32 oldindex = existing_mods[mod.name]; + const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Overridden by: " << mod.path + << std::endl; + m_unsatisfied_mods[oldindex] = mod; + + // If there was a "VERY BAD CASE" name conflict + // in an earlier level, ignore it. + m_name_conflicts.erase(mod.name); + } else { + // VERY BAD CASE: name conflict in the same level. + u32 oldindex = existing_mods[mod.name]; + const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Will not load: " << mod.path + << std::endl; + m_unsatisfied_mods[oldindex] = mod; + m_name_conflicts.insert(mod.name); + } + + seen_this_iteration.insert(mod.name); + } + } +} + +void ModConfiguration::addModsFromConfig( + const std::string &settings_path, const std::set<std::string> &mods) +{ + Settings conf; + std::set<std::string> load_mod_names; + + conf.readConfigFile(settings_path.c_str()); + std::vector<std::string> names = conf.getNames(); + for (const std::string &name : names) { + if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name)) + load_mod_names.insert(name.substr(9)); + } + + std::vector<ModSpec> addon_mods; + for (const std::string &i : mods) { + std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i)); + for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin(); + it != addon_mods_in_path.end(); ++it) { + const ModSpec &mod = *it; + if (load_mod_names.count(mod.name) != 0) + addon_mods.push_back(mod); + else + conf.setBool("load_mod_" + mod.name, false); + } + } + conf.updateConfigFile(settings_path.c_str()); + + addMods(addon_mods); + checkConflictsAndDeps(); + + // complain about mods declared to be loaded, but not found + for (const ModSpec &addon_mod : addon_mods) + load_mod_names.erase(addon_mod.name); + + std::vector<ModSpec> unsatisfiedMods = getUnsatisfiedMods(); + + for (const ModSpec &unsatisfiedMod : unsatisfiedMods) + load_mod_names.erase(unsatisfiedMod.name); + + if (!load_mod_names.empty()) { + errorstream << "The following mods could not be found:"; + for (const std::string &mod : load_mod_names) + errorstream << " \"" << mod << "\""; + errorstream << std::endl; + } +} + +void ModConfiguration::checkConflictsAndDeps() +{ + // report on name conflicts + if (!m_name_conflicts.empty()) { + std::string s = "Unresolved name conflicts for mods "; + for (std::unordered_set<std::string>::const_iterator it = + m_name_conflicts.begin(); + it != m_name_conflicts.end(); ++it) { + if (it != m_name_conflicts.begin()) + s += ", "; + s += std::string("\"") + (*it) + "\""; + } + s += "."; + throw ModError(s); + } + + // get the mods in order + resolveDependencies(); +} + +void ModConfiguration::resolveDependencies() +{ + // Step 1: Compile a list of the mod names we're working with + std::set<std::string> modnames; + for (const ModSpec &mod : m_unsatisfied_mods) { + modnames.insert(mod.name); + } + + // Step 2: get dependencies (including optional dependencies) + // of each mod, split mods into satisfied and unsatisfied + std::list<ModSpec> satisfied; + std::list<ModSpec> unsatisfied; + for (ModSpec mod : m_unsatisfied_mods) { + mod.unsatisfied_depends = mod.depends; + // check which optional dependencies actually exist + for (const std::string &optdep : mod.optdepends) { + if (modnames.count(optdep) != 0) + mod.unsatisfied_depends.insert(optdep); + } + // if a mod has no depends it is initially satisfied + if (mod.unsatisfied_depends.empty()) + satisfied.push_back(mod); + else + unsatisfied.push_back(mod); + } + + // Step 3: mods without unmet dependencies can be appended to + // the sorted list. + while (!satisfied.empty()) { + ModSpec mod = satisfied.back(); + m_sorted_mods.push_back(mod); + satisfied.pop_back(); + for (auto it = unsatisfied.begin(); it != unsatisfied.end();) { + ModSpec &mod2 = *it; + mod2.unsatisfied_depends.erase(mod.name); + if (mod2.unsatisfied_depends.empty()) { + satisfied.push_back(mod2); + it = unsatisfied.erase(it); + } else { + ++it; + } + } + } + + // Step 4: write back list of unsatisfied mods + m_unsatisfied_mods.assign(unsatisfied.begin(), unsatisfied.end()); +} + +#ifndef SERVER +ClientModConfiguration::ClientModConfiguration(const std::string &path) : + ModConfiguration(path) +{ + std::set<std::string> paths; + std::string path_user = porting::path_user + DIR_DELIM + "clientmods"; + paths.insert(path); + paths.insert(path_user); + + std::string settings_path = path_user + DIR_DELIM + "mods.conf"; + addModsFromConfig(settings_path, paths); +} +#endif + +ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name) +{ +} + +void ModMetadata::clear() +{ + Metadata::clear(); + m_modified = true; +} + +bool ModMetadata::save(const std::string &root_path) +{ + Json::Value json; + for (StringMap::const_iterator it = m_stringvars.begin(); + it != m_stringvars.end(); ++it) { + json[it->first] = it->second; + } + + if (!fs::PathExists(root_path)) { + if (!fs::CreateAllDirs(root_path)) { + errorstream << "ModMetadata[" << m_mod_name + << "]: Unable to save. '" << root_path + << "' tree cannot be created." << std::endl; + return false; + } + } else if (!fs::IsDir(root_path)) { + errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" + << root_path << "' is not a directory." << std::endl; + return false; + } + + bool w_ok = fs::safeWriteToFile( + root_path + DIR_DELIM + m_mod_name, fastWriteJson(json)); + + if (w_ok) { + m_modified = false; + } else { + errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." + << std::endl; + } + return w_ok; +} + +bool ModMetadata::load(const std::string &root_path) +{ + m_stringvars.clear(); + + std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), + std::ios_base::binary); + if (!is.good()) { + return false; + } + + Json::Value root; + Json::CharReaderBuilder builder; + builder.settings_["collectComments"] = false; + std::string errs; + + if (!Json::parseFromStream(builder, is, &root, &errs)) { + errorstream << "ModMetadata[" << m_mod_name + << "]: failed read data " + "(Json decoding failure). Message: " + << errs << std::endl; + return false; + } + + const Json::Value::Members attr_list = root.getMemberNames(); + for (const auto &it : attr_list) { + Json::Value attr_value = root[it]; + m_stringvars[it] = attr_value.asString(); + } + + return true; +} + +bool ModMetadata::setString(const std::string &name, const std::string &var) +{ + m_modified = Metadata::setString(name, var); + return m_modified; +} |