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authorrubenwardy <rw@rubenwardy.com>2022-05-21 16:23:30 +0100
committerGitHub <noreply@github.com>2022-05-21 16:23:30 +0100
commit4e9e230e34912d08ec0f0fc01d14ef80654c7cac (patch)
treeae06c4fc9971808dd0a87d07aba702d8561b05ef /src/content
parentdc45b85a543b4c8ad72f69a554ecfe7f0a60c533 (diff)
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Deprecate game.conf name, use title instead (#12030)
Diffstat (limited to 'src/content')
-rw-r--r--src/content/content.cpp7
-rw-r--r--src/content/content.h7
-rw-r--r--src/content/subgames.cpp46
-rw-r--r--src/content/subgames.h10
4 files changed, 58 insertions, 12 deletions
diff --git a/src/content/content.cpp b/src/content/content.cpp
index 66ef83d42..e576943ff 100644
--- a/src/content/content.cpp
+++ b/src/content/content.cpp
@@ -96,7 +96,12 @@ void parseContentInfo(ContentSpec &spec)
Settings conf;
if (!conf_path.empty() && conf.readConfigFile(conf_path.c_str())) {
- if (conf.exists("name"))
+ if (conf.exists("title"))
+ spec.title = conf.get("title");
+ else if (spec.type == "game" && conf.exists("name"))
+ spec.title = conf.get("name");
+
+ if (spec.type != "game" && conf.exists("name"))
spec.name = conf.get("name");
if (conf.exists("description"))
diff --git a/src/content/content.h b/src/content/content.h
index e246ed411..ce09a2eb9 100644
--- a/src/content/content.h
+++ b/src/content/content.h
@@ -27,7 +27,14 @@ struct ContentSpec
std::string type;
std::string author;
u32 release = 0;
+
+ /// Technical name / Id
std::string name;
+
+ /// Human-readable title
+ std::string title;
+
+ /// Short description
std::string desc;
std::string path;
};
diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp
index 23355990e..d0de926ef 100644
--- a/src/content/subgames.cpp
+++ b/src/content/subgames.cpp
@@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
+#include <common/c_internal.h>
#include "content/subgames.h"
#include "porting.h"
#include "filesys.h"
@@ -45,6 +46,25 @@ bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
}
+
+void SubgameSpec::checkAndLog() const
+{
+ // Log deprecation messages
+ auto handling_mode = get_deprecated_handling_mode();
+ if (!deprecation_msgs.empty() && handling_mode != DeprecatedHandlingMode::Ignore) {
+ std::ostringstream os;
+ os << "Game " << title << " at " << path << ":" << std::endl;
+ for (auto msg : deprecation_msgs)
+ os << "\t" << msg << std::endl;
+
+ if (handling_mode == DeprecatedHandlingMode::Error)
+ throw ModError(os.str());
+ else
+ warningstream << os.str();
+ }
+}
+
+
struct GameFindPath
{
std::string path;
@@ -121,11 +141,13 @@ SubgameSpec findSubgame(const std::string &id)
Settings conf;
conf.readConfigFile(conf_path.c_str());
- std::string game_name;
- if (conf.exists("name"))
- game_name = conf.get("name");
+ std::string game_title;
+ if (conf.exists("title"))
+ game_title = conf.get("title");
+ else if (conf.exists("name"))
+ game_title = conf.get("name");
else
- game_name = id;
+ game_title = id;
std::string game_author;
if (conf.exists("author"))
@@ -140,8 +162,14 @@ SubgameSpec findSubgame(const std::string &id)
menuicon_path = getImagePath(
game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
#endif
- return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
+
+ SubgameSpec spec(id, game_path, gamemod_path, mods_paths, game_title,
menuicon_path, game_author, game_release);
+
+ if (conf.exists("name") && !conf.exists("title"))
+ spec.deprecation_msgs.push_back("\"name\" setting in game.conf is deprecated, please use \"title\" instead");
+
+ return spec;
}
SubgameSpec findWorldSubgame(const std::string &world_path)
@@ -159,10 +187,12 @@ SubgameSpec findWorldSubgame(const std::string &world_path)
std::string conf_path = world_gamepath + DIR_DELIM + "game.conf";
conf.readConfigFile(conf_path.c_str());
- if (conf.exists("name"))
- gamespec.name = conf.get("name");
+ if (conf.exists("title"))
+ gamespec.title = conf.get("title");
+ else if (conf.exists("name"))
+ gamespec.title = conf.get("name");
else
- gamespec.name = world_gameid;
+ gamespec.title = world_gameid;
return gamespec;
}
diff --git a/src/content/subgames.h b/src/content/subgames.h
index d36b4952f..d5d168243 100644
--- a/src/content/subgames.h
+++ b/src/content/subgames.h
@@ -29,7 +29,7 @@ class Settings;
struct SubgameSpec
{
std::string id;
- std::string name;
+ std::string title;
std::string author;
int release;
std::string path;
@@ -41,20 +41,24 @@ struct SubgameSpec
std::unordered_map<std::string, std::string> addon_mods_paths;
std::string menuicon_path;
+ // For logging purposes
+ std::vector<const char *> deprecation_msgs;
+
SubgameSpec(const std::string &id = "", const std::string &path = "",
const std::string &gamemods_path = "",
const std::unordered_map<std::string, std::string> &addon_mods_paths = {},
- const std::string &name = "",
+ const std::string &title = "",
const std::string &menuicon_path = "",
const std::string &author = "", int release = 0) :
id(id),
- name(name), author(author), release(release), path(path),
+ title(title), author(author), release(release), path(path),
gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths),
menuicon_path(menuicon_path)
{
}
bool isValid() const { return (!id.empty() && !path.empty()); }
+ void checkAndLog() const;
};
SubgameSpec findSubgame(const std::string &id);