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authorPerttu Ahola <celeron55@gmail.com>2011-11-15 21:07:28 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:44 +0200
commite5fd010a6cbe43ceffc2ffee02d274c564b97a3a (patch)
tree75e12d00152fd4c1cbe144729906d93ba52f76d5 /src/content_cao.cpp
parentba762bcd49c9f3ffa3cc4ecac73b13365c2047ec (diff)
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Replace direct irrlicht texture fetching in CAO content with TextureSource
Diffstat (limited to 'src/content_cao.cpp')
-rw-r--r--src/content_cao.cpp44
1 files changed, 21 insertions, 23 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index bd99787c0..323836832 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include <ICameraSceneNode.h>
#include "serialization.h" // For decompressZlib
+#include "gamedef.h"
core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
@@ -55,7 +56,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
- video::IVideoDriver* driver = smgr->getVideoDriver();
+ //video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@@ -72,8 +73,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
// Set material
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
- buf->getMaterial().setTexture
- (0, driver->getTexture(getTexturePath("rat.png").c_str()));
+ buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -172,7 +172,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
- video::IVideoDriver* driver = smgr->getVideoDriver();
+ //video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@@ -195,8 +195,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
// Initialize with the stick texture
- buf->getMaterial().setTexture
- (0, driver->getTexture(getTexturePath("stick.png").c_str()));
+ buf->getMaterial().setTexture(0, tsrc->getTextureRaw("stick.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -354,7 +353,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
- video::IVideoDriver* driver = smgr->getVideoDriver();
+ //video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@@ -372,8 +371,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
- buf->getMaterial().setTexture
- (0, driver->getTexture(getTexturePath("rat.png").c_str()));
+ buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -502,7 +500,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
- video::IVideoDriver* driver = smgr->getVideoDriver();
+ //video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@@ -520,8 +518,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
- buf->getMaterial().setTexture
- (0, driver->getTexture(getTexturePath("oerkki1.png").c_str()));
+ buf->getMaterial().setTexture(0, tsrc->getTextureRaw("oerkki1.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
@@ -583,6 +580,8 @@ void Oerkki1CAO::updateNodePos()
void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
{
+ ITextureSource *tsrc = m_gamedef->tsrc();
+
pos_translator.translate(dtime);
updateNodePos();
@@ -609,8 +608,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
// Enable damage texture
if(m_node)
{
- video::IVideoDriver* driver =
- m_node->getSceneManager()->getVideoDriver();
+ /*video::IVideoDriver* driver =
+ m_node->getSceneManager()->getVideoDriver();*/
scene::IMesh *mesh = m_node->getMesh();
if(mesh == NULL)
@@ -620,8 +619,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
for(u16 j=0; j<mc; j++)
{
scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
- buf->getMaterial().setTexture(0, driver->getTexture(
- getTexturePath("oerkki1_damaged.png").c_str()));
+ buf->getMaterial().setTexture(0,
+ tsrc->getTextureRaw("oerkki1_damaged.png"));
}
}
m_damage_texture_enabled = true;
@@ -635,8 +634,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
// Disable damage texture
if(m_node)
{
- video::IVideoDriver* driver =
- m_node->getSceneManager()->getVideoDriver();
+ /*video::IVideoDriver* driver =
+ m_node->getSceneManager()->getVideoDriver();*/
scene::IMesh *mesh = m_node->getMesh();
if(mesh == NULL)
@@ -646,8 +645,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
for(u16 j=0; j<mc; j++)
{
scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
- buf->getMaterial().setTexture(0, driver->getTexture(
- getTexturePath("oerkki1.png").c_str()));
+ buf->getMaterial().setTexture(0,
+ tsrc->getTextureRaw("oerkki1.png"));
}
}
m_damage_texture_enabled = false;
@@ -739,7 +738,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
if(m_node != NULL)
return;
- video::IVideoDriver* driver = smgr->getVideoDriver();
+ //video::IVideoDriver* driver = smgr->getVideoDriver();
scene::SMesh *mesh = new scene::SMesh();
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
@@ -757,8 +756,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
//buf->getMaterial().setTexture(0, NULL);
- buf->getMaterial().setTexture
- (0, driver->getTexture(getTexturePath("firefly.png").c_str()));
+ buf->getMaterial().setTexture(0, tsrc->getTextureRaw("firefly.png"));
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;