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authorsapier <sapier at gmx dot net>2017-01-14 19:32:10 +0100
committersapier <sapier at gmx dot net>2017-01-21 17:01:02 +0100
commitc57b4ff9b592617539aa978374c13cdd5f1603a6 (patch)
tree26174f5add5e5f1a681323459ea27e14bf316f32 /src/content_cao.h
parent72535d33281ed4c863013590e5fd032c39f0b781 (diff)
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Add Entity get_texture_mod() to Lua API
Send texture modifier to clients connecting later too
Diffstat (limited to 'src/content_cao.h')
-rw-r--r--src/content_cao.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/content_cao.h b/src/content_cao.h
index 846e0690a..f30e90e21 100644
--- a/src/content_cao.h
+++ b/src/content_cao.h
@@ -102,6 +102,8 @@ private:
float m_anim_timer;
ItemGroupList m_armor_groups;
float m_reset_textures_timer;
+ std::string m_previous_texture_modifier; // stores texture modifier before punch update
+ std::string m_current_texture_modifier; // last applied texture modifier
bool m_visuals_expired;
float m_step_distance_counter;
u8 m_last_light;
@@ -198,7 +200,7 @@ public:
void updateTexturePos();
- void updateTextures(const std::string &mod);
+ void updateTextures(const std::string mod);
void updateAnimation();