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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-05 11:52:57 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-05 11:59:40 +0100 |
commit | 0d1eedcccc8b83fd5f5a9a75389fe8ac97d2c697 (patch) | |
tree | 2599bf47d98c80bf08d7253bc68ffe7dcff1ceea /src/content_mapblock.cpp | |
parent | aa474e4501f460ba853dc70ff4d97cbd061e6704 (diff) | |
download | minetest-0d1eedcccc8b83fd5f5a9a75389fe8ac97d2c697.tar.gz minetest-0d1eedcccc8b83fd5f5a9a75389fe8ac97d2c697.tar.bz2 minetest-0d1eedcccc8b83fd5f5a9a75389fe8ac97d2c697.zip |
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
Diffstat (limited to 'src/content_mapblock.cpp')
-rw-r--r-- | src/content_mapblock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 54b9ac99f..5bb787d01 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector #include "settings.h" #include "nodedef.h" -#include "tile.h" +#include "client/tile.h" #include "mesh.h" #include <IMeshManipulator.h> #include "gamedef.h" |