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author | ShadowNinja <shadowninja@minetest.net> | 2014-09-11 18:22:05 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2014-09-21 14:39:35 -0400 |
commit | 6bc4cad0eddd7a7cf593ca1471599e2d75727379 (patch) | |
tree | d05d5f039648d18f49fc0cf56132b2e9a5c88e09 /src/content_mapblock.cpp | |
parent | 2ae5d3f3abc7ac5ee96c4dfc7eeead045fdc775e (diff) | |
download | minetest-6bc4cad0eddd7a7cf593ca1471599e2d75727379.tar.gz minetest-6bc4cad0eddd7a7cf593ca1471599e2d75727379.tar.bz2 minetest-6bc4cad0eddd7a7cf593ca1471599e2d75727379.zip |
Split settings into seperate source and header files
This also cleans up settings a bit
Diffstat (limited to 'src/content_mapblock.cpp')
-rw-r--r-- | src/content_mapblock.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index b7a48d57e..c94ff590e 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -18,15 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "content_mapblock.h" - +#include "util/numeric.h" +#include "util/directiontables.h" #include "main.h" // For g_settings #include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector #include "settings.h" #include "nodedef.h" #include "tile.h" #include "gamedef.h" -#include "util/numeric.h" -#include "util/directiontables.h" +#include "log.h" + // Create a cuboid. // collector - the MeshCollector for the resulting polygons |