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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-28 17:11:14 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:57 +0200 |
commit | 705f142b8d53c22aac4f023d12db6fef010d4d9e (patch) | |
tree | 5b1a6be56702248c24f7c55fe03220a82e6c942d /src/content_nodemeta.cpp | |
parent | e880cc40e98e7eedd7e8b51810cbc0348fff4a6f (diff) | |
download | minetest-705f142b8d53c22aac4f023d12db6fef010d4d9e.tar.gz minetest-705f142b8d53c22aac4f023d12db6fef010d4d9e.tar.bz2 minetest-705f142b8d53c22aac4f023d12db6fef010d4d9e.zip |
GenericNodeMetadata and an example furnace
Diffstat (limited to 'src/content_nodemeta.cpp')
-rw-r--r-- | src/content_nodemeta.cpp | 332 |
1 files changed, 331 insertions, 1 deletions
diff --git a/src/content_nodemeta.cpp b/src/content_nodemeta.cpp index 72be1df39..064194186 100644 --- a/src/content_nodemeta.cpp +++ b/src/content_nodemeta.cpp @@ -18,14 +18,119 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "content_nodemeta.h" + +#include <map> #include "inventory.h" #include "log.h" #include "utility.h" +class Inventory; + +#define NODEMETA_GENERIC 1 #define NODEMETA_SIGN 14 #define NODEMETA_CHEST 15 -#define NODEMETA_LOCKABLE_CHEST 17 #define NODEMETA_FURNACE 16 +#define NODEMETA_LOCKABLE_CHEST 17 + +class SignNodeMetadata : public NodeMetadata +{ +public: + SignNodeMetadata(IGameDef *gamedef, std::string text); + //~SignNodeMetadata(); + + virtual u16 typeId() const; + virtual const char* typeName() const + { return "sign"; } + static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); + virtual NodeMetadata* clone(IGameDef *gamedef); + virtual void serializeBody(std::ostream &os); + virtual std::string infoText(); + + virtual bool allowsTextInput(){ return true; } + virtual std::string getText(){ return m_text; } + virtual void setText(const std::string &t){ m_text = t; } + +private: + std::string m_text; +}; + +class ChestNodeMetadata : public NodeMetadata +{ +public: + ChestNodeMetadata(IGameDef *gamedef); + ~ChestNodeMetadata(); + + virtual u16 typeId() const; + virtual const char* typeName() const + { return "chest"; } + static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); + virtual NodeMetadata* clone(IGameDef *gamedef); + virtual void serializeBody(std::ostream &os); + virtual std::string infoText(); + virtual Inventory* getInventory() {return m_inventory;} + virtual bool nodeRemovalDisabled(); + virtual std::string getInventoryDrawSpecString(); + +private: + Inventory *m_inventory; +}; + +class LockingChestNodeMetadata : public NodeMetadata +{ +public: + LockingChestNodeMetadata(IGameDef *gamedef); + ~LockingChestNodeMetadata(); + + virtual u16 typeId() const; + virtual const char* typeName() const + { return "locked_chest"; } + static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); + virtual NodeMetadata* clone(IGameDef *gamedef); + virtual void serializeBody(std::ostream &os); + virtual std::string infoText(); + virtual Inventory* getInventory() {return m_inventory;} + virtual bool nodeRemovalDisabled(); + virtual std::string getInventoryDrawSpecString(); + + virtual std::string getOwner(){ return m_text; } + virtual void setOwner(std::string t){ m_text = t; } + +private: + Inventory *m_inventory; + std::string m_text; +}; + +class FurnaceNodeMetadata : public NodeMetadata +{ +public: + FurnaceNodeMetadata(IGameDef *gamedef); + ~FurnaceNodeMetadata(); + + virtual u16 typeId() const; + virtual const char* typeName() const + { return "furnace"; } + virtual NodeMetadata* clone(IGameDef *gamedef); + static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); + virtual void serializeBody(std::ostream &os); + virtual std::string infoText(); + virtual Inventory* getInventory() {return m_inventory;} + virtual void inventoryModified(); + virtual bool step(float dtime); + virtual bool nodeRemovalDisabled(); + virtual std::string getInventoryDrawSpecString(); + +private: + Inventory *m_inventory; + float m_step_accumulator; + float m_fuel_totaltime; + float m_fuel_time; + float m_src_totaltime; + float m_src_time; +}; /* SignNodeMetadata @@ -428,4 +533,229 @@ std::string FurnaceNodeMetadata::getInventoryDrawSpecString() "list[current_player;main;0,5;8,4;]"; } +/* + GenericNodeMetadata +*/ + +class GenericNodeMetadata : public NodeMetadata +{ +private: + Inventory *m_inventory; + std::string m_text; + std::string m_owner; + + std::string m_infotext; + std::string m_inventorydrawspec; + bool m_allow_text_input; + bool m_removal_disabled; + bool m_enforce_owner; + + bool m_inventory_modified; + bool m_text_modified; + + std::map<std::string, std::string> m_stringvars; + +public: + u16 typeId() const + { + return NODEMETA_GENERIC; + } + const char* typeName() const + { + return "generic"; + } + + GenericNodeMetadata(IGameDef *gamedef): + NodeMetadata(gamedef), + + m_inventory(new Inventory()), + m_text(""), + m_owner(""), + + m_infotext("GenericNodeMetadata"), + m_inventorydrawspec(""), + m_allow_text_input(false), + m_removal_disabled(false), + m_enforce_owner(false), + + m_inventory_modified(false), + m_text_modified(false) + { + NodeMetadata::registerType(typeId(), typeName(), create, create); + } + virtual ~GenericNodeMetadata() + { + delete m_inventory; + } + NodeMetadata* clone(IGameDef *gamedef) + { + GenericNodeMetadata *d = new GenericNodeMetadata(m_gamedef); + + *d->m_inventory = *m_inventory; + d->m_text = m_text; + d->m_owner = m_owner; + + d->m_infotext = m_infotext; + d->m_inventorydrawspec = m_inventorydrawspec; + d->m_allow_text_input = m_allow_text_input; + d->m_removal_disabled = m_removal_disabled; + d->m_enforce_owner = m_enforce_owner; + d->m_inventory_modified = m_inventory_modified; + d->m_text_modified = m_text_modified; + return d; + } + static NodeMetadata* create(IGameDef *gamedef) + { + GenericNodeMetadata *d = new GenericNodeMetadata(gamedef); + return d; + } + static NodeMetadata* create(std::istream &is, IGameDef *gamedef) + { + GenericNodeMetadata *d = new GenericNodeMetadata(gamedef); + + d->m_inventory->deSerialize(is, gamedef); + d->m_text = deSerializeLongString(is); + d->m_owner = deSerializeString(is); + + d->m_infotext = deSerializeString(is); + d->m_inventorydrawspec = deSerializeString(is); + d->m_allow_text_input = readU8(is); + d->m_removal_disabled = readU8(is); + d->m_enforce_owner = readU8(is); + + int num_vars = readU32(is); + for(int i=0; i<num_vars; i++){ + std::string name = deSerializeString(is); + std::string var = deSerializeLongString(is); + d->m_stringvars[name] = var; + } + + return d; + } + void serializeBody(std::ostream &os) + { + m_inventory->serialize(os); + os<<serializeLongString(m_text); + os<<serializeString(m_owner); + + os<<serializeString(m_infotext); + os<<serializeString(m_inventorydrawspec); + writeU8(os, m_allow_text_input); + writeU8(os, m_removal_disabled); + writeU8(os, m_enforce_owner); + + int num_vars = m_stringvars.size(); + writeU32(os, num_vars); + for(std::map<std::string, std::string>::iterator + i = m_stringvars.begin(); i != m_stringvars.end(); i++){ + os<<serializeString(i->first); + os<<serializeLongString(i->second); + } + } + + std::string infoText() + { + return m_infotext; + } + Inventory* getInventory() + { + return m_inventory; + } + void inventoryModified() + { + m_inventory_modified = true; + } + bool step(float dtime) + { + return false; + } + bool nodeRemovalDisabled() + { + return m_removal_disabled; + } + std::string getInventoryDrawSpecString() + { + return m_inventorydrawspec; + } + bool allowsTextInput() + { + return m_allow_text_input; + } + std::string getText() + { + return m_text; + } + void setText(const std::string &t) + { + m_text = t; + m_text_modified = true; + } + std::string getOwner() + { + if(m_enforce_owner) + return m_owner; + else + return ""; + } + void setOwner(std::string t) + { + m_owner = t; + } + + /* Interface for GenericNodeMetadata */ + + void setInfoText(const std::string &text) + { + infostream<<"GenericNodeMetadata::setInfoText(\"" + <<text<<"\")"<<std::endl; + m_infotext = text; + } + void setInventoryDrawSpec(const std::string &text) + { + m_inventorydrawspec = text; + } + void setAllowTextInput(bool b) + { + m_allow_text_input = b; + } + void setRemovalDisabled(bool b) + { + m_removal_disabled = b; + } + void setEnforceOwner(bool b) + { + m_enforce_owner = b; + } + bool isInventoryModified() + { + return m_inventory_modified; + } + void resetInventoryModified() + { + m_inventory_modified = false; + } + bool isTextModified() + { + return m_text_modified; + } + void resetTextModified() + { + m_text_modified = false; + } + void setString(const std::string &name, const std::string &var) + { + m_stringvars[name] = var; + } + std::string getString(const std::string &name) + { + std::map<std::string, std::string>::iterator i; + i = m_stringvars.find(name); + if(i == m_stringvars.end()) + return ""; + return i->second; + } +}; + +// Prototype +GenericNodeMetadata proto_GenericNodeMetadata(NULL); |