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authorPerttu Ahola <celeron55@gmail.com>2011-11-14 00:19:48 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:41 +0200
commitabceeee92f99b84ebb79968269835a4f509bfb90 (patch)
tree669edeca68fae4eb086ac4e4c1846b55d3aa779d /src/content_nodemeta.cpp
parent5fc791ac9a15ea6f234ca2d23041c83679255746 (diff)
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Create framework for getting rid of global definitions of node/tool/item/whatever types
Diffstat (limited to 'src/content_nodemeta.cpp')
-rw-r--r--src/content_nodemeta.cpp58
1 files changed, 31 insertions, 27 deletions
diff --git a/src/content_nodemeta.cpp b/src/content_nodemeta.cpp
index e6138a401..adaee33b4 100644
--- a/src/content_nodemeta.cpp
+++ b/src/content_nodemeta.cpp
@@ -27,9 +27,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
// Prototype
-SignNodeMetadata proto_SignNodeMetadata("");
+SignNodeMetadata proto_SignNodeMetadata(NULL, "");
-SignNodeMetadata::SignNodeMetadata(std::string text):
+SignNodeMetadata::SignNodeMetadata(IGameDef *gamedef, std::string text):
+ NodeMetadata(gamedef),
m_text(text)
{
NodeMetadata::registerType(typeId(), create);
@@ -38,14 +39,14 @@ u16 SignNodeMetadata::typeId() const
{
return CONTENT_SIGN_WALL;
}
-NodeMetadata* SignNodeMetadata::create(std::istream &is)
+NodeMetadata* SignNodeMetadata::create(std::istream &is, IGameDef *gamedef)
{
std::string text = deSerializeString(is);
- return new SignNodeMetadata(text);
+ return new SignNodeMetadata(gamedef, text);
}
-NodeMetadata* SignNodeMetadata::clone()
+NodeMetadata* SignNodeMetadata::clone(IGameDef *gamedef)
{
- return new SignNodeMetadata(m_text);
+ return new SignNodeMetadata(gamedef, m_text);
}
void SignNodeMetadata::serializeBody(std::ostream &os)
{
@@ -61,9 +62,10 @@ std::string SignNodeMetadata::infoText()
*/
// Prototype
-ChestNodeMetadata proto_ChestNodeMetadata;
+ChestNodeMetadata proto_ChestNodeMetadata(NULL);
-ChestNodeMetadata::ChestNodeMetadata()
+ChestNodeMetadata::ChestNodeMetadata(IGameDef *gamedef):
+ NodeMetadata(gamedef)
{
NodeMetadata::registerType(typeId(), create);
@@ -78,15 +80,15 @@ u16 ChestNodeMetadata::typeId() const
{
return CONTENT_CHEST;
}
-NodeMetadata* ChestNodeMetadata::create(std::istream &is)
+NodeMetadata* ChestNodeMetadata::create(std::istream &is, IGameDef *gamedef)
{
- ChestNodeMetadata *d = new ChestNodeMetadata();
- d->m_inventory->deSerialize(is);
+ ChestNodeMetadata *d = new ChestNodeMetadata(gamedef);
+ d->m_inventory->deSerialize(is, gamedef);
return d;
}
-NodeMetadata* ChestNodeMetadata::clone()
+NodeMetadata* ChestNodeMetadata::clone(IGameDef *gamedef)
{
- ChestNodeMetadata *d = new ChestNodeMetadata();
+ ChestNodeMetadata *d = new ChestNodeMetadata(gamedef);
*d->m_inventory = *m_inventory;
return d;
}
@@ -123,9 +125,10 @@ std::string ChestNodeMetadata::getInventoryDrawSpecString()
*/
// Prototype
-LockingChestNodeMetadata proto_LockingChestNodeMetadata;
+LockingChestNodeMetadata proto_LockingChestNodeMetadata(NULL);
-LockingChestNodeMetadata::LockingChestNodeMetadata()
+LockingChestNodeMetadata::LockingChestNodeMetadata(IGameDef *gamedef):
+ NodeMetadata(gamedef)
{
NodeMetadata::registerType(typeId(), create);
@@ -140,16 +143,16 @@ u16 LockingChestNodeMetadata::typeId() const
{
return CONTENT_LOCKABLE_CHEST;
}
-NodeMetadata* LockingChestNodeMetadata::create(std::istream &is)
+NodeMetadata* LockingChestNodeMetadata::create(std::istream &is, IGameDef *gamedef)
{
- LockingChestNodeMetadata *d = new LockingChestNodeMetadata();
+ LockingChestNodeMetadata *d = new LockingChestNodeMetadata(gamedef);
d->setOwner(deSerializeString(is));
- d->m_inventory->deSerialize(is);
+ d->m_inventory->deSerialize(is, gamedef);
return d;
}
-NodeMetadata* LockingChestNodeMetadata::clone()
+NodeMetadata* LockingChestNodeMetadata::clone(IGameDef *gamedef)
{
- LockingChestNodeMetadata *d = new LockingChestNodeMetadata();
+ LockingChestNodeMetadata *d = new LockingChestNodeMetadata(gamedef);
*d->m_inventory = *m_inventory;
return d;
}
@@ -187,9 +190,10 @@ std::string LockingChestNodeMetadata::getInventoryDrawSpecString()
*/
// Prototype
-FurnaceNodeMetadata proto_FurnaceNodeMetadata;
+FurnaceNodeMetadata proto_FurnaceNodeMetadata(NULL);
-FurnaceNodeMetadata::FurnaceNodeMetadata()
+FurnaceNodeMetadata::FurnaceNodeMetadata(IGameDef *gamedef):
+ NodeMetadata(gamedef)
{
NodeMetadata::registerType(typeId(), create);
@@ -212,17 +216,17 @@ u16 FurnaceNodeMetadata::typeId() const
{
return CONTENT_FURNACE;
}
-NodeMetadata* FurnaceNodeMetadata::clone()
+NodeMetadata* FurnaceNodeMetadata::clone(IGameDef *gamedef)
{
- FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
+ FurnaceNodeMetadata *d = new FurnaceNodeMetadata(m_gamedef);
*d->m_inventory = *m_inventory;
return d;
}
-NodeMetadata* FurnaceNodeMetadata::create(std::istream &is)
+NodeMetadata* FurnaceNodeMetadata::create(std::istream &is, IGameDef *gamedef)
{
- FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
+ FurnaceNodeMetadata *d = new FurnaceNodeMetadata(gamedef);
- d->m_inventory->deSerialize(is);
+ d->m_inventory->deSerialize(is, gamedef);
int temp;
is>>temp;