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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-09-27 19:47:36 +0200
committerGitHub <noreply@github.com>2017-09-27 19:47:36 +0200
commitad7daf7b52348e1b71aa803be10de5b2134cba11 (patch)
treee5a528d0e9be11f678d113dde3ec4b49f3d96c26 /src/content_sao.cpp
parent50b2185ced9dc64e054ce743bbc22d15ecdf6192 (diff)
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Add session_t typedef + remove unused functions (#6470)
* Add session_t typedef + remove unused functions u16 peer_id is used everywhere, to be more consistent and permit some evolutions on this type in the future (i'm working on a PoC), uniformize u16 peer_id to SessionId peer_id
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index f0004da01..1d120f0a1 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -784,7 +784,7 @@ bool LuaEntitySAO::collideWithObjects() const
// No prototype, PlayerSAO does not need to be deserialized
-PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_,
+PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer):
UnitSAO(env_, v3f(0,0,0)),
m_player(player_),