diff options
author | SmallJoker <SmallJoker@users.noreply.github.com> | 2018-08-05 22:28:41 +0200 |
---|---|---|
committer | Paramat <paramat@users.noreply.github.com> | 2018-08-05 21:28:41 +0100 |
commit | ee63b94f2c9e176f549c4446391e4c59f5a5be53 (patch) | |
tree | 767f643bf1849b521646ed0ca41c323efd384a7a /src/content_sao.cpp | |
parent | 88efebdf864baeb422cbe4d992a44ff7c99373fb (diff) | |
download | minetest-ee63b94f2c9e176f549c4446391e4c59f5a5be53.tar.gz minetest-ee63b94f2c9e176f549c4446391e4c59f5a5be53.tar.bz2 minetest-ee63b94f2c9e176f549c4446391e4c59f5a5be53.zip |
Prevent objects from colliding with own child attachments (#7610)
Also, use a better distance calculation for 'collide with objects'.
Fixes the issue of a vehicle occasionally colliding with its own driver,
causing one of the velocity components to be set to zero.
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r-- | src/content_sao.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 4ef52c7f2..f32294191 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -118,15 +118,14 @@ UnitSAO::UnitSAO(ServerEnvironment *env, v3f pos): m_armor_groups["fleshy"] = 100; } -bool UnitSAO::isAttached() const +ServerActiveObject *UnitSAO::getParent() const { if (!m_attachment_parent_id) - return false; + return nullptr; // Check if the parent still exists ServerActiveObject *obj = m_env->getActiveObject(m_attachment_parent_id); - if (obj) - return true; - return false; + + return obj; } void UnitSAO::setArmorGroups(const ItemGroupList &armor_groups) |