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authorrandom-geek <35757396+random-geek@users.noreply.github.com>2019-10-29 11:23:12 -0700
committerSmallJoker <SmallJoker@users.noreply.github.com>2019-10-29 19:23:12 +0100
commitf2e62298a5b204045f01e399e78eb84072df967a (patch)
tree36ad9a8ecf60b58442d3ef0b71f7e0b8994946cb /src/content_sao.cpp
parent8ee16180c740c960cb9f51be1c3039c354aebb05 (diff)
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Change some usages of "deprecated" to "obsolete" (#9062)
"Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use.
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 87e6466a9..ebda0efc9 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -985,7 +985,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
void PlayerSAO::getStaticData(std::string * result) const
{
- FATAL_ERROR("Deprecated function");
+ FATAL_ERROR("Obsolete function");
}
void PlayerSAO::step(float dtime, bool send_recommended)