diff options
author | TeTpaAka <TeTpaAka@users.noreply.github.com> | 2015-05-26 14:10:08 +0200 |
---|---|---|
committer | est31 <MTest31@outlook.com> | 2015-05-28 16:46:35 +0200 |
commit | c0335f7d13ee46c6a46d0ceebea96960439ec9fd (patch) | |
tree | 20183ec9aac1dd1dfdd6f193430fb331268b92b0 /src/content_sao.h | |
parent | 990a96578f20244626b6b9f67f8e79a7e2e614ea (diff) | |
download | minetest-c0335f7d13ee46c6a46d0ceebea96960439ec9fd.tar.gz minetest-c0335f7d13ee46c6a46d0ceebea96960439ec9fd.tar.bz2 minetest-c0335f7d13ee46c6a46d0ceebea96960439ec9fd.zip |
Add some missing getter functions to the lua API
ObjectRef:
get_properties
get_armor_groups
get_animation
get_attach
get_bone_position
Players:
get_physics_override
hud_get_hotbar_itemcount
hud_get_hotbar_image
hud_get_hotbar_selected_image
get_sky
get_day_night_ratio
get_local_animation
get_eye_offset
Global:
minetest.get_gen_notify
minetest.get_noiseparams
Diffstat (limited to 'src/content_sao.h')
-rw-r--r-- | src/content_sao.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/content_sao.h b/src/content_sao.h index 05b5fa7e1..241788066 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -58,9 +58,13 @@ public: void setHP(s16 hp); s16 getHP() const; void setArmorGroups(const ItemGroupList &armor_groups); + ItemGroupList getArmorGroups(); void setAnimation(v2f frame_range, float frame_speed, float frame_blend); + void getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend); void setBonePosition(const std::string &bone, v3f position, v3f rotation); + void getBonePosition(const std::string &bone, v3f *position, v3f *rotation); void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation); + void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation); ObjectProperties* accessObjectProperties(); void notifyObjectPropertiesModified(); /* LuaEntitySAO-specific */ @@ -192,9 +196,13 @@ public: u16 getBreath() const; void setBreath(u16 breath); void setArmorGroups(const ItemGroupList &armor_groups); + ItemGroupList getArmorGroups(); void setAnimation(v2f frame_range, float frame_speed, float frame_blend); + void getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend); void setBonePosition(const std::string &bone, v3f position, v3f rotation); + void getBonePosition(const std::string &bone, v3f *position, v3f *rotation); void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation); + void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation); ObjectProperties* accessObjectProperties(); void notifyObjectPropertiesModified(); void setNametagColor(video::SColor color); |